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Thread View: alt.games.duke3d
3 messages
3 total messages Started by donn... Donna Rutherford Tue, 16 Apr 1996 00:00
Those cooky .con files
#894
Author: donn... Donna Rutherford
Date: Tue, 16 Apr 1996 00:00
29 lines
1599 bytes
(please add more info on .con files as you discover new ideas)


Quick note on the user.con file.  When you start screwing with your duke3d
user.con file (common!, use that edit utility on your computers Operating 
System even if you dont know what your doing, hell i did, its fun) watch out
for certain files that you need to tread carefully with.  Namely that darn
define RUNNINGSPEED line.  make the number too low and Duke dont move, make
it too high and you zoom off at mach3 right throug a whole lotta walls kill
ing yourself.  Another fun one is the blast radius of the rpg and pipebombs
i.e. define RPGBLASTRADIUS and PIPEBOMBRADIUS  as much fun as they are if 
you pump that number too high (say 5000 or more?) and you take out entire 
city leveles or at least evrthin within line of site of the impact/blast,
including yourself of course.  Changing the numbers on the players inventory
ammounts is verry usefull just dont expect to keep easy track of how much
time you got left.  

	If anybody else comes up with their own little favorites, or if 
anybody figures out how to make the rats explode or somesuch please post 
it here.

Thanks....don.



<>Be carefull what you wish for, or at least word it properly -@


 
Re: Those cooky .con files
#895
Author: badk... Yoshinobu Matsuo
Date: Tue, 16 Apr 1996 00:00
49 lines
2514 bytes
After reading your post about the weapon modifications and the ammo 
modifications it came to me that you just made a DOOM clone of the BFG!

You stated that if you set the blast radius to app. 5000 or more the 
entire area of the line sight gets NUKED... Why not set it at that number 
and set the ammo VERY low. You got yourself and your dukematch buddies a 
formidable BFG. Yeah there'll be no more RPG's, use the shotgun or 
something I guess, but you can have an emergency insta-kill. It'll 
definately change the strategy of the game <to what extent, I don't know>.

It'll be worth a try just to try something unique. If anyone tries this, 
post about and tell us what you thought of it...


Donna Rutherford (donn...@mail.utexas.edu) wrote:
: (please add more info on .con files as you discover new ideas)


: Quick note on the user.con file.  When you start screwing with your duke3d
: user.con file (common!, use that edit utility on your computers Operating 
: System even if you dont know what your doing, hell i did, its fun) watch out
: for certain files that you need to tread carefully with.  Namely that darn
 : define RUNNINGSPEED line.  make the number too low and Duke dont move, 
make
: it too high and you zoom off at mach3 right throug a whole lotta walls kill
: ing yourself.  Another fun one is the blast radius of the rpg and pipebombs
: i.e. define RPGBLASTRADIUS and PIPEBOMBRADIUS  as much fun as they are if 
: you pump that number too high (say 5000 or more?) and you take out entire 
: city leveles or at least evrthin within line of site of the impact/blast,
: including yourself of course.  Changing the numbers on the players inventory
: ammounts is verry usefull just dont expect to keep easy track of how much
: time you got left.  

: 	If anybody else comes up with their own little favorites, or if 
: anybody figures out how to make the rats explode or somesuch please post 
: it here.

: Thanks....don.



: <>Be carefull what you wish for, or at least word it properly -@


:  

--
Yoshinobu Matsuo
<badk...@deltanet.com>
Re: Those cooky .con files
#896
Author: sha... Shawn
Date: Fri, 19 Apr 1996 00:00
13 lines
1060 bytes
: i.e. define RPGBLASTRADIUS and PIPEBOMBRADIUS  as much fun as they are if 
: you pump that number too high (say 5000 or more?) and you take out entire 
: city leveles or at least evrthin within line of site of the impact/blast,
: including yourself of course.  Changing the numbers on the players inventory
: ammounts is verry usefull just dont expect to keep easy track of how much
: time you got left.  

: 	If anybody else comes up with their own little favorites, or if 
: anybody figures out how to make the rats explode or somesuch please post 
: it here.

I upped the ammo so that we can waste each other for a longer period of
time before the ammo runs out.
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