Article View: alt.games.duke3d
Article #376Re: Pipebomb limitations
From: mc... Rober Miclfresh
Date: Wed, 10 Apr 1996 00:00
Date: Wed, 10 Apr 1996 00:00
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Vanth (va...@earthlink.net) wrote: : Anyone else noticed the limitations to the blast radius of the : pipebombs? One of the nice features of DN3D is that it has user-editable configuration files (*.CON). Look in USER.CON and you will find a line: define PIPEBOMBRADIUS 2500 Go ahead and change this to whatever value you wish. You can also adjust the damage for each weapon, enemy strength/armor, etc. Some would call this cheating, but the designers built this feature into the game so you can make it as fun as you like.
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From: mc...@ccnet.com (Rober Miclfresh) Subject: Re: Pipebomb limitations Date: 1996/04/10 Message-ID: <4kh2m1$r90@ccnet3.ccnet.com> X-Deja-AN: 146885443 references: <4kabi5$754@uruguay.it.earthlink.net> organization: CCnet Communications (510-988-7140 guest) newsgroups: alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit