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Article View: alt.games.duke3d
Article #141

Duke and Kali... Success!!!

#141
From: timt... Tim Robinson
Date: Tue, 05 Mar 1996 00:00
25 lines
1669 bytes
OK, this is weird, but this is the only way a friend and I have managed to get 
Duke to work with Kali.  I stated earlier that everybody has had a problem, 
but it turns out I was wr... wr... wr... um... not quite right.  8-)

Connect via Kali.  When you run setup, do the following:

  setup /l1 /f4

That's a lower-case L for the first option and a numeral one.  I don't know if 
the /f4 is needed by everyone.  We tried it with the option gone and we had 
synch troubles.  Never tried /f1 or /f2.

Now the weird stuff.  If you leave out the /l1, then you get all the standard 
startup screens and what happens is the player #2 never seems to find player 
#1.  However, WITH the option, player #2 will see the start of the game, 
player #1 will seem to wedge.  Press escape and player one is allowed to start 
a new game.  After the second start, player #2 will will see player #1's name 
on the screen.  After a third attempt to play deathmatch, voila! you will be 
playing.  No clue why you have to try three times, but there you go.


| Tim Robinson                   | Those who would give up essential |
| timt...@ionet.net             | liberty to purchase a little      |
| Excalibur BBS: 918-445-3091    | temporary safety, deserve neither |
| http://www.ionet.net/~timtroyr | liberty nor safety.  Ben Franklin |
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From: timt...@ionet.net (Tim Robinson)
Subject: Duke and Kali... Success!!!
Date: 1996/03/05
Message-ID: <4hgosq$7tq@ionews.ionet.net>
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