Article View: alt.games.duke3d
Article #142Re: Duke and Kali... Success!!!
From: va... Vanth
Date: Mon, 11 Mar 1996 00:00
Date: Mon, 11 Mar 1996 00:00
38 lines
2184 bytes
2184 bytes
timt...@ionet.net (Tim Robinson) wrote: >OK, this is weird, but this is the only way a friend and I have managed to get >Duke to work with Kali. I stated earlier that everybody has had a problem, >but it turns out I was wr... wr... wr... um... not quite right. 8-) >Connect via Kali. When you run setup, do the following: > setup /l1 /f4 >That's a lower-case L for the first option and a numeral one. I don't know if >the /f4 is needed by everyone. We tried it with the option gone and we had >synch troubles. Never tried /f1 or /f2. >Now the weird stuff. If you leave out the /l1, then you get all the standard >startup screens and what happens is the player #2 never seems to find player >#1. However, WITH the option, player #2 will see the start of the game, >player #1 will seem to wedge. Press escape and player one is allowed to start >a new game. After the second start, player #2 will will see player #1's name >on the screen. After a third attempt to play deathmatch, voila! you will be >playing. No clue why you have to try three times, but there you go. Better yet, just get the file 'kali12r.exe', rename your old kali.exe to kaliold.exe or kali12.exe if you want to keep it for some reason, and rename the new kali12r.exe as kali.exe and use it. Run with setup /f4 (the /l1 just tells it to run level 1.. you can pick that from the menu at the start or any other level for that matter). Oh yeah,. make sure to tell the other player(s) not to hit the spacebar at the intro screens, but rather to just let them time out as I've been told this can keep the game from syncronising properly. And as always, the lower the /ping time to your opponent(s) the better/smoother the game will run. See ya on Kali, Vanth
Technical Details
Message-ID:
<4i160u$dej@chile.it.earthlink.net>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<4hgosq$7tq@ionews.ionet.net>Show Full Headers
Complete Article Headers
From: va...@earthlink.net (Vanth) Subject: Re: Duke and Kali... Success!!! Date: 1996/03/11 Message-ID: <4i160u$dej@chile.it.earthlink.net> X-Deja-AN: 142521806 references: <4hgosq$7tq@ionews.ionet.net> organization: Earthlink Network, Inc. newsgroups: alt.games.apogee,alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit