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Article #78087

Re: HELP - Map not found error???

#78087
From: alpamsfq
Date: Mon, 16 Feb 2004 08:04
53 lines
3224 bytes
"Tom Breton" wrote...
> Since I only have Atomic edition (1.5), I can only see how 1.5 treats
> it.  I've gotten mixed reports on whether pre-Atomic edition will
> work.
>

so far... almost all maps that i've tried (20ish?) work on 1.3d... and i'm
assuming many of them are only for the atomic edition.... only thing is
there's a couple graphics bugs and it either seems like duke is 3 feet tall
or 10 feet tall... i'm always jumping to shoot out montiors and crouching to
hit switches

> > took me 37:44 to do
> > it with my usual cheats (god/weapons)
>
> Aw, that takes the fun out of it.  I always figured that if floater
> were ever in an episode, it'd have to be arranged so that one wouldn't
> have jetpack or scuba.
>

i only really use god for the jetpack... and would rather just have the
jetpack without god mode

i guess i could use dnstuff or dninventory instead of god mode though... as
long as it doesn't give me the keys as well... i like to cheat, but not that
much

but having all the weapons at your disposal is the way duke would want to
play... why shoot someone with a pistol when you can use the devastator
instead?

> Didja ever notice that if you're in god mode you can still pick up one
> jetpack, but not immediately a second one (until you drain the jetpack
> a bit, of course).  That's because (Warning!  Presence of C detected!)
> god mode doesn't set `ps[myconnectindex].jetpack_amount' to 1600, the
> way "dnstuff" and "dninventory" immediately do (in GAME.C).  Instead,
> it keeps setting `p->jetpack_amount' to 1599 every turn (in ACTORS.C).
>
> So (in English this time) only god mode replenishes the jetpack.

nope... i didn't notice... the best i've got modifying the jetpack is
106%... and it still goes down anyway

although i did notice the foot is actually called a knee in defs.con... i
guess it would've been a little hard to see his knee hit someone in the game
though

they still didn't fix the little glitch of holding down the mighty foot key
and control (weapon: foot)... somehow he manages to float while both his
feet are kicking at once

- chris
alpamsfq - 417A
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From: "alpamsfq" <alp@m.sfq>
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