Article View: alt.games.duke3d
Article #78086Re: HELP - Map not found error???
From: Tom Breton
Date: Sun, 15 Feb 2004 19:44
Date: Sun, 15 Feb 2004 19:44
58 lines
3236 bytes
3236 bytes
"alpamsfq" <alp@m.sfq> writes: [...] > the maps are in the duke3d folder itself, and the file really is there... > i've tried it with and without the .map at the end... i've even renamed it > to lowercase letters in the hope that it would somehow matter I don't know what it is, then. "duke3d -map whatever.map" is the right command. I don't know what keeps it from finding the map. > on the other hand... i tried your floater map and it worked fine (even > though you say it's for atomic only)... Since I only have Atomic edition (1.5), I can only see how 1.5 treats it. I've gotten mixed reports on whether pre-Atomic edition will work. > nice map too... Thanks. > took me 37:44 to do > it with my usual cheats (god/weapons) Aw, that takes the fun out of it. I always figured that if floater were ever in an episode, it'd have to be arranged so that one wouldn't have jetpack or scuba. > by the way... is there any way to have unlimited jetpack without the god > mode cheat? i've looked through all the con files and haven't seen anything > for it... as much as i love playing god, it just makes the game pointless... > even with my health, armor, and weapons at 999 :) Looking at the source, there's no way. God mode treats the jetpack specially. Didja ever notice that if you're in god mode you can still pick up one jetpack, but not immediately a second one (until you drain the jetpack a bit, of course). That's because (Warning! Presence of C detected!) god mode doesn't set `ps[myconnectindex].jetpack_amount' to 1600, the way "dnstuff" and "dninventory" immediately do (in GAME.C). Instead, it keeps setting `p->jetpack_amount' to 1599 every turn (in ACTORS.C). So (in English this time) only god mode replenishes the jetpack. > that's the one... i even tried to get around it (being a web designer, i > know a few tricks) and just got error messages from the server... actually, > i'm kinda surprised to find anything on the net for this game at all > anymore... must be due to all you loyal fans who are still waiting forever > for forever... hopefully i won't die of old age before it comes out Maybe they'll just skip from Duke 3D past Duke 4ever to the next version: Duke 5nally Out. }:) -- Tom Breton, calm-eyed visionary
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Path: mbox-mo1.pugleaf.net!intern1.nntp.aus1.giganews.com!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!nntp.giganews.com!news.maxwell.syr.edu!panix!not-for-mail From: Tom Breton <tehom@REMOVEpanNOSPAMix.com> Newsgroups: alt.games.duke3d Subject: Re: HELP - Map not found error??? Date: 15 Feb 2004 14:44:00 -0500 Organization: Dis Lines: 58 Message-ID: <m3r7wwcem7.fsf@mail.panix.com> References: <FiCXb.4655$Hy3.3748@edtnps89> <m38yj4rki0.fsf@mail.panix.com> <yVGXb.7382$Hy3.6519@edtnps89> NNTP-Posting-Host: 166.84.192.191 Mime-Version: 1.0 X-Trace: reader2.panix.com 1076902427 19016 166.84.192.191 (16 Feb 2004 03:33:47 GMT) X-Complaints-To: abuse@panix.com NNTP-Posting-Date: Mon, 16 Feb 2004 03:33:47 +0000 (UTC) Mail-Copies-To: never User-Agent: Gnus/5.0802 (Gnus v5.8.2) Emacs/20.4 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit