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Article #77909

Re: Build help needed! Desperately!

#77909
From: Tom Breton
Date: Tue, 12 Aug 2003 22:37
35 lines
2492 bytes
"Doctor Thomas B. Who" <wa3...@bellatlantic.net> writes:

> I need someone's help!  A few hours ago I was working on a .MAP of my house.
> It was going alright, and looking good.  3D mode worked fine.  Then I tried
> to put in a 'table' that I was going to make into a sink...and then when I
> tried to go into 3D mode, the graphics were all smeared, like I was trying
> to walk out of the level with dnclip in Atomic Edition.  I removed the table
> (and later I tried removing that whole sector) but my level's still messed
> up!  Even when trying to open it in Duke, it still is unplayable!!  I have
> no idea what could have happened, can someone help?  Or possibly try to
> salvage it?

I'm sorry to tell you that it's pretty hard to fix.  Sometimes maps
just rip.  I find that sector copy is especially prone to causing it,
but so darn useful that I use it anyways.

The map I have lately been working on ripped worse than that.  I kept
fixing specific sector problems, other problems kept reappearing.  And
I was getting some paradoxical walls without sectors and other
severely confused areas.

What I ended up doing was copying most of a backup copy, plus the new
stuff from the ripped version, into a fresh map with sector copy.
Took about 2 hours, but it seems fixed.

One piece of advice, make frequent backups.

> My email address is wa3...@bellatlantic.net so email me if you want me to
> send it to you.  Thanks!

I'll see what I can do.  It would be easier if you put it on the web
and posted the url.

-- 
Tom Breton at panix.com, username tehom.  http://www.panix.com/~tehom
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From: Tom Breton <te...@REMOVEpanNOSPAMix.com>
Newsgroups: alt.games.duke3d
Subject: Re: Build help needed!  Desperately!
Date: 12 Aug 2003 18:37:03 -0400
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