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Article View: alt.games.duke3d
Article #77

Re: Duke Nukem is a WIMP

#77
From: zo... Zoso
Date: Thu, 22 Feb 1996 00:00
42 lines
2555 bytes
On 19 Feb 1996 09:43:22 GMT, bra...@ecn.purdue.edu (Branden Robinson)
wrote:


>Why don't you bitch about something substantive, like:
>  1) The music/sound setup can't autodetect DMA channels for shit
>  2) The saved game thumbnails are corrupted 1/3 to 1/2 the time
>  3) Game restores occasionally bomb right out of the program
>  4) It likes to wegde machines HARD.  As in locking up the keyboard beyond
>all hope of a three-finger salute.  Once I even crashed into some debug
>code that blew my monitor into some half-assed 40x25 CGA text mode, rang
>the speaker bell like it was a fire alarm, and dumped the processor
>state to LPT1:, complete with the register contents.
>
>I guess these guys were so busy talking to their lawyers about how
>"creating your own levels or reverse engineering the software" (i.e.,
>writing your own level editors, sound/graphics extraction and replacement
>utilites, etc.) is "a violation of the vendor's rights" that they couldn't
>be bothered to debug their software.  Bullshit.  Id let the kids run
>hog wild with DOOM and they made a buttload of money.
>
>Mayhaps that's why Id and Apogee went their separate ways...
>
>Looks like a beta test to me.  Once they work the bugs out, it should be
>tolerable, though.
>
>One last word: DON'T TRY to run this game on a 486DX2/66.  It must drop 75%
>of the frames.  You'll need a Pentium or one of those hopped-up
>clock-ntupled AMD 486 chips to get any performance out of this thing.
>
>Followups trimmed to combat the 13-year old mindset.  Not like it'll do any
>good.
>
>--
> "A distributed system is one in which the failure of | G. Branden Robinson
>  a computer you didn't even know existed can render  | Aerospace Engineering
>  your own computer unusable."                        | Purdue University
>                    -- Leslie Lamport                 | bra...@ecn.purdue.edu


It runs just fine on my 486DX2/66 and I've not had one single problem
you mention above...what kinda jerry rigged set-up are YOU running?
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From: zo...@xmission.com (Zoso)
Subject: Re: Duke Nukem is a WIMP
Date: 1996/02/22
Message-ID: <312c2b8c.2476236@news.alt.net>
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references: <235335Z18021996@anon.penet.fi> <4g9gnq$jr7@mozo.cc.purdue.edu>
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