Article View: alt.games.duke3d
Article #77Re: Duke Nukem is a WIMP
From: zo... Zoso
Date: Thu, 22 Feb 1996 00:00
Date: Thu, 22 Feb 1996 00:00
42 lines
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2555 bytes
On 19 Feb 1996 09:43:22 GMT, bra...@ecn.purdue.edu (Branden Robinson) wrote: >Why don't you bitch about something substantive, like: > 1) The music/sound setup can't autodetect DMA channels for shit > 2) The saved game thumbnails are corrupted 1/3 to 1/2 the time > 3) Game restores occasionally bomb right out of the program > 4) It likes to wegde machines HARD. As in locking up the keyboard beyond >all hope of a three-finger salute. Once I even crashed into some debug >code that blew my monitor into some half-assed 40x25 CGA text mode, rang >the speaker bell like it was a fire alarm, and dumped the processor >state to LPT1:, complete with the register contents. > >I guess these guys were so busy talking to their lawyers about how >"creating your own levels or reverse engineering the software" (i.e., >writing your own level editors, sound/graphics extraction and replacement >utilites, etc.) is "a violation of the vendor's rights" that they couldn't >be bothered to debug their software. Bullshit. Id let the kids run >hog wild with DOOM and they made a buttload of money. > >Mayhaps that's why Id and Apogee went their separate ways... > >Looks like a beta test to me. Once they work the bugs out, it should be >tolerable, though. > >One last word: DON'T TRY to run this game on a 486DX2/66. It must drop 75% >of the frames. You'll need a Pentium or one of those hopped-up >clock-ntupled AMD 486 chips to get any performance out of this thing. > >Followups trimmed to combat the 13-year old mindset. Not like it'll do any >good. > >-- > "A distributed system is one in which the failure of | G. Branden Robinson > a computer you didn't even know existed can render | Aerospace Engineering > your own computer unusable." | Purdue University > -- Leslie Lamport | bra...@ecn.purdue.edu It runs just fine on my 486DX2/66 and I've not had one single problem you mention above...what kinda jerry rigged set-up are YOU running?
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From: zo...@xmission.com (Zoso) Subject: Re: Duke Nukem is a WIMP Date: 1996/02/22 Message-ID: <312c2b8c.2476236@news.alt.net> X-Deja-AN: 140532739 references: <235335Z18021996@anon.penet.fi> <4g9gnq$jr7@mozo.cc.purdue.edu> organization: AltNet - Affordable Usenet Access - http://www.alt.net reply-to: zo...@xmission.com newsgroups: alt.games.duke3d,alt.games.apogee,comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit