Article View: alt.games.duke3d
Article #71282Re: Stuck on LA Meltdown
From: Joseph William Dixon
Date: Mon, 03 Apr 2000 00:00
Date: Mon, 03 Apr 2000 00:00
37 lines
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2532 bytes
On Mon, 3 Apr 2000, dondunn wrote: > Hey, Garth, you seem like a helpful person. I'm very new to Duke3D, > and am still utterly amazed at the graphics, sounds, etc. After about > three weeks, I am still at level three -- Death Row -- of L.A. Meltdown > and may never get any further. Have discovered the "cheat" posts, but > find it ain't fun when I use them. But for the life of me, can't > figure out how anybody would ever find some of the secrets without 'em. *shrug* That's why the more cunningly hidden secrets contain things that're nice to have, but not really essential... > Am now in the chapel of Death Row and don't know how the heck I would > know to stand in the back and shoot out the symbol over the altar, etc. What? You don't normally test switches to see what they do? [of course, that's assuming that you notice the switch, of course] > Anyway, when I go in the secret cubbyhole at the left of the altar, *That* is the chapel secret that is difficult to figure out without help since the switch for it is *NOT* in the least bit obvious. :) > the system crashes -- screen goes black covered with white text > CRASH/857307, etc. Same thing happened in level two when I tried to > pick up the Atomic Health in the secret sewer place. Is this common? > Do I need a "patch" or upgrade, or is it part of the game? If you read > this, reply to d...@abmac.com by email 'cause I rarely get to the > discussion group. Thanks much. Sorry, can't help you there... [especially without your current system configuration] --- "All Dwarfs are by nature dutiful, serious, literate, obedient and thoughtful people whose only minor failing is a tendency, after one drink, to rush at enemies screaming 'Arrrrrrgh!' and axing their legs off at the knee." [Terry Pratchett] http://www.chebucto.ns.ca/~aa343/Profile.html
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From: Joseph William Dixon <aa...@chebucto.ns.ca> Subject: Re: Stuck on LA Meltdown Date: 2000/04/03 Message-ID: <Pine.GSO.3.95.iB1.0.1000403175716.16533A-100000@halifax.chebucto.ns.ca> X-Deja-AN: 606239667 References: <00f68706.fdfaecb2@usw-ex0103-019.remarq.com> <38e7572b_2@news1.vip.uk.com> <8cas6r$ne0$1@nnrp1.deja.com> X-Complaints-To: postm...@Dal.Ca X-Trace: News.Dal.Ca 954795717 3807 192.75.95.75 (3 Apr 2000 21:01:57 GMT) Organization: ISINet, Nova Scotia Mime-Version: 1.0 NNTP-Posting-Date: 3 Apr 2000 21:01:57 GMT Newsgroups: alt.games.duke3d Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit