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Article #696Re: How can 3DRealms satisfy gamers?
From: kar... Karina Wright
Date: Mon, 15 Apr 1996 00:00
Date: Mon, 15 Apr 1996 00:00
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whi...@sirius.com (Tom Whitnah) wrote: >I was wondering if anyone has any ideas for what 3DRealms can do to satisfy >gamers before Duke3D comes. I guess it would be nice if they released some >specs, possibly the map editor, and more screen shots. The only one of those >that seems substantial is the map editor, and I doubt they'll release it >early. So, anyone have any ideas? Ummm...Did your newsreader re-post an old message? We've been playing Duke3d in my house for a few days now and it's been available for longer than that. ttfn/Karina sysop, Cafe Karina BBS 301-662-9134 e-mail kar...@fred.net home page: http://www.fred.net/karina Ventriloquism home page: http://www.fred.net/karina/vent.html Alan Rickman Fan Page: http://www.fred.net/karina/rickman.html Lunacon Sailor Moon page: http://www.fred.net/karina/lunasm.html
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From: kar...@fred.net (Karina Wright) Subject: Re: How can 3DRealms satisfy gamers? Date: 1996/04/15 Message-ID: <4kshig$cg4@dec-alpha.fred.net> X-Deja-AN: 147530554 references: <4kndut$q6g@sun.sirius.com> organization: FredNet - Frederick, Md. newsgroups: alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit