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Article View: alt.games.duke3d
Article #68768

Re: Duke3d full ver1.3d patch

#68768
From: Istvan Steve Bognar
Date: Sun, 24 Oct 1999 00:00
41 lines
2242 bytes
Thanks for your assistance Matt

Between your assistance and the help from NUT, I have been able to work out
things that cause the game not to work on my system. It would appear that
the soundcard may be the cause of the problem.
The next challenge is to get it working.

Thanks

Steve

M�TT W�����M� <Matt-W...@home.com> wrote in message
news:Av9Q3.154$1n5.1055@news.rdc1.wa.home.com...
> > I have duke3d fullver 1.3d that continues to crash on a 350 Pentium II
> > system with Stealth II g460 video card. The previous machine was a
> Cyrix160
> > chip and the game worked  fine.
>
> Did the Cyrix machine have the Diamond Stealth II G460 in it also?  If
not,
> the video card could be a problem.  Diamond stopped updating the Stealth
II
> G460 drivers long ago.  I recommend picking up the Intel PV3.2w reference
> drivers for the i740 (which your cards uses).  If you play DirectX 6 games
> and notice errors in them, then you should get the PV4.0 reference
drivers.
> However, the 4.0 drivers are known to cause errors in Corel WordPerfect
and
> other applications.  http://www.intel.com/design/graphics/740/
> http://www.intel.com/design/graphics/drivers/index.htm
>
> I have an AMD K6-2 350MHz and an Intel Express 3D and I have the latest
> drivers for it (which are the equivalent of the PV3.2w drivers).  All
BUILD
> engine games run nicely at 800x600 (30-38fps in Duke Nukem 3D).  At
640x480,
> it's almost always at 60fps and hardly drops at all.
>
> Matt
>
>
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From: "Istvan  (Steve) Bognar" <nar...@fox.uq.net.au>
Subject: Re: Duke3d full ver1.3d patch
Date: 1999/10/24
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