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Article View: alt.games.duke3d
Article #330

Re: sync failures trying to MoDOOM et. al.

#330
From: Lunde
Date: Sun, 07 Apr 1996 00:00
33 lines
2192 bytes
Tom Klimchak wrote:
> 
> Ben Carterette wrote:
> 
> > Usually after a little while (less than 5 minutes), I get kicked out
> > with a consistency failure, while my friend keeps playing with no knowledge
> > that I left.  This is in Hexen, Doom, and Doom 2.  Duke3d is somewhat... ...I have a USR Sportster 14.4k internal fax/modem.  His is a generic 14.4k.
> > I have a Pentium-75 with 8 megs of RAM.  He has a 486DX2-66 with 8 megs
> > of RAM.  As far as I can tell, the problem is that the two modems don't
> > want to talk to each other for any length of time.
> >
> > Any help you can offer would be appreciated.
> > --
> > Ben Carterette
> > cc...@po.cwru.edu
> 
> This is just a guess, but that 486DX-66 that your friend has may not have a
> 16550 UART chip... (is that the right number?)  Anyway, the upgraded UART
> chip thingy helps when you are connecting at high speeds, even 14.4 over a
> modem.  I have a 486DX-66 laptop and I usually have a terrible time getting
> games to connect and I have all sorts of sync problems with it.  I think it
> is because of that damn little chip.  All newer computers should come with
> the upgrade, but some of the old systems might not have it...
> 
> I could be way off on this one, but it is a nice guess...heh....
> 
> Anyone else have an answer?
> 
> -Tom

I have played with a modem that has the old UART chip and one that has the new UART chip.  BIG DIFFERENCE!  The 
old UART was always jerky, even for the other player.  That UART chip could be the problem or the 486 is to 
slow.  Make sure you turn the music off.  If that doesn't work check the modem init string.
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From: Lunde <lu...@bright.net>
Subject: Re: sync failures trying to MoDOOM et. al.
Date: 1996/04/07
Message-ID: <31686A82.21A2@bright.net>
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