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Article #260

Re: Last minute requests for Dukematch

#260
From: dogb... C.Ryan
Date: Sun, 21 Apr 1996 00:00
42 lines
2252 bytes
va...@earthlink.net (Vanth) wrote:

>Just a few last minute requests.. maybe you've already heard these.

>1) Allow weapons and powerups to be toggled on or off for a particular
>game as Parallax did in Descent2's network play.  Imagine playing a
>pipebomb only game or a game without armor and health atoms...

>2) How about adding other toggles like destroyable cameras and/or
>monitors..?

I thought destroyable cameras and monitors would be a good idea at
first, then I realised that in DukeMatch you would go around smashing
them straight away. And that would take the fun out of setting booby
traps with pipebombs and setting them off while looking in the
monitors.

>3) How about a slider for adjusting how far sound carries..?  I don't
>know if you can do this but it seems feasable. On some levels sound
>seems to carry a little farther than it would in a real world
>situation with background noise like wind and movie projectors, etc.

Why bother ??? Does anyone really care about this ??? It's not real
life, nor is it meant to be.  Just a bloody good blast-fest

>4) Here's a thought: Have a toggle that allows teleporters to be
>damaged and/or destroyed.. Imagine a blinking teleporter that *might*
>get you to the other side, and then again might randomly place you
>elsewhere on the level.. possibly at the edge of a roof
>(aaaaah..*splat*) or even kill you outright by putting you in a wall!
>You'd think twice before blindly following an opponent through a
>teleport if he dropped a pipebomb in his wake and damaged it then..

Hmmmm, maybe...not really *that* wanted, it could be alright though. 

>Waiting for registered so I can start work on my first Duke level..

Me too, also setting traps with the laser trip bombs in Dukematch is
gonna be a bloody riot ! 

Ciaran
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From: dogb...@celtic.co.uk (C.Ryan)
Subject: Re: Last minute requests for Dukematch
Date: 1996/04/21
Message-ID: <4ldnhj$n8o@florence.scotnet.co.uk>
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