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Article #256

Last minute requests for Dukematch

#256
From: va... Vanth
Date: Tue, 02 Apr 1996 00:00
28 lines
1584 bytes
Just a few last minute requests.. maybe you've already heard these.

1) Allow weapons and powerups to be toggled on or off for a particular
game as Parallax did in Descent2's network play.  Imagine playing a
pipebomb only game or a game without armor and health atoms...

2) How about adding other toggles like destroyable cameras and/or
monitors..?

3) How about a slider for adjusting how far sound carries..?  I don't
know if you can do this but it seems feasable. On some levels sound
seems to carry a little farther than it would in a real world
situation with background noise like wind and movie projectors, etc.

4) Here's a thought: Have a toggle that allows teleporters to be
damaged and/or destroyed.. Imagine a blinking teleporter that *might*
get you to the other side, and then again might randomly place you
elsewhere on the level.. possibly at the edge of a roof
(aaaaah..*splat*) or even kill you outright by putting you in a wall!
You'd think twice before blindly following an opponent through a
teleport if he dropped a pipebomb in his wake and damaged it then..

Just a few ideas I thought I'd share...

Waiting for registered so I can start work on my first Duke level..

Vanth
 =V=
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From: va...@earthlink.net (Vanth)
Subject: Last minute requests for Dukematch
Date: 1996/04/02
Message-ID: <4jqufv$qlq@uruguay.it.earthlink.net>
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