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Article View: alt.games.duke3d
Article #17

Re: Duke Nukem is a WIMP

#17
From: bra... Branden Robinson
Date: Mon, 19 Feb 1996 00:00
48 lines
2685 bytes
Christopher Arrowsmith (ITH...@news.salford.ac.uk) wrote:
: In article <4g9gnq$j...@mozo.cc.purdue.edu>,
:    bra...@ecn.purdue.edu (Branden Robinson) wrote:

[my own bitching deleted]

: Sorry but IMHO you are talking CRAP. ND3D runs fine on a dx2 66 ,the graphics 
: engine to do this must be bloody good but it is I even ran it in win95 and its
: fine.

: I get an average frame rate of about 15 on my dx2 this is fine and frames have
: only ever 'dropped' when the hard disk is used (this has happened to me twice 
: so far).

Exactly.  A frame rate of 15.  On my machine I seldom get frame rates
dropping below 30, and I've seen them get into the 70's (granted, when
there's not much refresh to do, ANYBODY can get a high frame rate).

I have, however, not tried it in anything but 320x200.  I'm sure I can find
a VESA mode where my machine runs glacially.

Call me spoiled, but I find 15 fps to be less than tolerable.

: I've had no problem with with duke 3d sure theres the odd minor bug ( like 
: when you blow up the cinema screen you get a glass breaking sound ) but as 

So much more satisfying than the sound of ripping vinyl, don'tcha think?

: long as you save a game properly ie remembering to press return when saving 
: over an existing game and when the new save screen comes up press return 
: again.

That's what I do.  No dice.  Somehow the little bitmapped thumbnail is
getting hosed.

: I've not had it crash on me at all yet but the cga mode thing you are talking 
: about is quite standard when a game crashes I know that Bullfrog games always 
: return you to this type of mode when they crash out and other games such as 
: micro machines do the same.

I presume that's because 320x200 VGA corresponds to 40x25 text mode with
the character generator.  But I'd have to RSFM's before advancing any more
detailed theories.

--
 "Reality is what refuses to go away when I stop      | G. Branden Robinson
  believing in it."                                   | Purdue University
                    -- Philip K. Dick                 | bra...@ecn.purdue.edu
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From: bra...@ecn.purdue.edu (Branden Robinson)
Subject: Re: Duke Nukem is a WIMP
Date: 1996/02/19
Message-ID: <4gauik$efo@mozo.cc.purdue.edu>
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