🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.duke3d
Article #137

Re: Duke Editor

#137
From: Adam Williamson
Date: Fri, 22 Mar 1996 00:00
15 lines
1112 bytes
For some weird reason, Vanth <va...@earthlink.net> was possessed to
write
>>will have the editor, there will be no reason to get another one.  That's also
>>implying that it's a good editor, and it is.
>                                   ^^^^^^^^^^
>
>I take it that you have seen this editor then?  How did you manage
>that? Know someone at 3D Realms?
>
In fact, he works for Q Studios, who are making Blood, based on the
exact same engine as Duke. Gutted :)
--
Adam Williamson, D1M - ad...@scss.demon.co.uk
http://ourworld.compuserve.com/homepages/The_Williamsons/
Doom2: The Tyranny Levels, Insertion, Memento Mori 2
Technical Details
Message-ID: <ZOBuAhAk0uUxEw$w@scss.demon.co.uk>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <4gqb5b$112@nyx10.cs.du.edu> <4gqjel$960@newsreader.wustl.edu>

Show Full Headers
Complete Article Headers
From: Adam Williamson <Ad...@scss.demon.co.uk>
Subject: Re: Duke Editor
Date: 1996/03/22
Message-ID: <ZOBuAhAk0uUxEw$w@scss.demon.co.uk>
X-Deja-AN: 143770132
distribution: world
x-nntp-posting-host: scss.demon.co.uk
references: <4gqb5b$112@nyx10.cs.du.edu> <4gqjel$960@newsreader.wustl.edu>
organization: Lemming Level Design
mime-version: 1.0
newsgroups: alt.games.apogee,alt.games.duke3d
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit