Article View: alt.games.duke3d
Article #13Re: Duke Nukem is a WIMP
From: r... Mark Riel
Date: Tue, 20 Feb 1996 00:00
Date: Tue, 20 Feb 1996 00:00
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>>One last word: DON'T TRY to run this game on a 486DX2/66. It must drop 75% >>of the frames. You'll need a Pentium or one of those hopped-up >>clock-ntupled AMD 486 chips to get any performance out of this thing. > >I run it on a DX33. Very nicely, thankyou. 8fps in the mode I play at >(2/3 screen window, sound FX only - no music or ambience). I can bear >8fps. >-- 8fps? Too slow. I have a 33, not for much longer though. One thing us 33 users should do is run it in screen mode 0. What the .cfg file says is chained, but I'm pretty sure means unchained. 33%-50% faster, really! Its the baddies that kill the framerate, and I swear this thing really wants more than 8 megs. I play a with a little smaller window, at around 12-14 fps (no monsters around or awake). -MRR
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From: r...@eskimo.com (Mark Riel) Subject: Re: Duke Nukem is a WIMP Date: 1996/02/20 Message-ID: <Dn2vKy.4K3@eskimo.com> X-Deja-AN: 140239479 sender: ne...@eskimo.com (News User Id) x-nntp-posting-host: eskimo.com references: <235335Z18021996@anon.penet.fi> <4g9gnq$jr7@mozo.cc.purdue.edu> <GwzHkhAXTMKxEwOr@scss.demon.co.uk> organization: Eskimo North (206) For-Ever newsgroups: alt.games.duke3d,alt.games.apogee,comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit