Thread View: alt.games.doom
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Started by Volfie999
Sat, 25 Apr 2009 04:10
Map29: Citadel...from the Community Chest wad.
Author: Volfie999
Date: Sat, 25 Apr 2009 04:10
Date: Sat, 25 Apr 2009 04:10
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Map 29: Citadel At The edge of Eternity. What the hell man!? :) It's a great level. It's taken me two whole days of some hard fighting, only to get stuck. I can't find a key to save my life, and on the far left of the level, where those rectangular rooms are...what am I missing? Should I be able to get into the semi-circular place to the left first? Or into those smaller rooms between the rectangular ones? What switch am I missing? Or what?? Thanks. :)
Re: Map29: Citadel...from the Community Chest wad.
Author: Stephen Howe
Date: Tue, 28 Apr 2009 22:10
Date: Tue, 28 Apr 2009 22:10
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>Map 29: Citadel At The edge of Eternity. > >What the hell man!? :) > >It's a great level. It's taken me two whole days of some hard >fighting, only to get stuck. I can't find a key to save my life, and >on the far left of the level, where those rectangular rooms are...what >am I missing? Should I be able to get into the semi-circular place to >the left first? Or into those smaller rooms between the rectangular >ones? What switch am I missing? Or what?? I dont know the answers to this but what I have noticed is there is plenty of detail on the secrets in Doom Wiki if you look for "Community Chest". There is no walkthrough yet. See http://doom.wikia.com/wiki/Entryway It is shame that the map maker for this level (and MAP06) has died. I am currently on Map 20. Map 15 was tough to get to the secret exit in time. Stephen Howe
Re: Map29: Citadel...from the Community Chest wad.
Author: Stephen Howe
Date: Tue, 28 Apr 2009 22:12
Date: Tue, 28 Apr 2009 22:12
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On Fri, 24 Apr 2009 21:10:34 -0700 (PDT), Volfie999 <mooseboyskip@hotmail.com> wrote: >Map 29: Citadel At The edge of Eternity. > >What the hell man!? :) > >It's a great level. It's taken me two whole days of some hard >fighting, only to get stuck. I can't find a key to save my life, and >on the far left of the level, where those rectangular rooms are...what >am I missing? Should I be able to get into the semi-circular place to >the left first? Or into those smaller rooms between the rectangular >ones? What switch am I missing? Or what?? See http://doom.wikia.com/wiki/MAP29:_Citadel_at_the_Edge_of_Eternity_(Community_Chest) Stephen Howe
Re: Map29: Citadel...from the Community Chest wad.
Author: Volfie999
Date: Wed, 29 Apr 2009 02:30
Date: Wed, 29 Apr 2009 02:30
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On Apr 28, 6:12 pm, Stephen Howe <sjhoweATdialDOTpipexDOTcom> wrote: > On Fri, 24 Apr 2009 21:10:34 -0700 (PDT), Volfie999 > > <mooseboys...@hotmail.com> wrote: > >Map 29: Citadel At The edge of Eternity. > > >What the hell man!? :) > > >It's a great level. It's taken me two whole days of some hard > >fighting, only to get stuck. I can't find a key to save my life, and > >on the far left of the level, where those rectangular rooms are...what > >am I missing? Should I be able to get into the semi-circular place to > >the left first? Or into those smaller rooms between the rectangular > >ones? What switch am I missing? Or what?? > > See > > http://doom.wikia.com/wiki/MAP29:_Citadel_at_the_Edge_of_Eternity_(Co...) > > Stephen Howe Thank you much. Using your tip, I found this: http://doom.wikia.com/wiki/MAP29:_Citadel_at_the_Edge_of_Eternity_(Community_Chest) I think that might be what you were trying to link to, but I still had to do a search for "Community Chest." But in any event, thank you. :)
Re: Map29: Citadel...from the Community Chest wad.
Author: RjY
Date: Wed, 29 Apr 2009 07:44
Date: Wed, 29 Apr 2009 07:44
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Volfie999 posted: >On Apr 28, 6:12 pm, Stephen Howe <sjhoweATdialDOTpipexDOTcom> wrote: >> See >> http://doom.wikia.com/wiki/MAP29:_Citadel_at_the_Edge_of_Eternity_(Co...) >Thank you much. Using your tip, I found this: >http://doom.wikia.com/wiki/MAP29:_Citadel_at_the_Edge_of_Eternity_(Community_Chest) >I think that might be what you were trying to link to, but I still had >to do a search for "Community Chest." But in any event, thank you. :) He did, but Google apparently chopped the bracket off the end. It's done the same in your post: http://groups.google.co.uk/group/alt.games.doom/msg/555893e99b0a2562 -- http://rjy.org.uk/
Re: Map29: Citadel...from the Community Chest wad.
Author: Volfie999
Date: Wed, 29 Apr 2009 16:26
Date: Wed, 29 Apr 2009 16:26
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On Apr 29, 3:44 am, RjY <R...@sp.am> wrote: > Volfie999 posted: > > >On Apr 28, 6:12 pm, Stephen Howe <sjhoweATdialDOTpipexDOTcom> wrote: > >> See > >>http://doom.wikia.com/wiki/MAP29:_Citadel_at_the_Edge_of_Eternity_(Co...) > >Thank you much. Using your tip, I found this: > >http://doom.wikia.com/wiki/MAP29:_Citadel_at_the_Edge_of_Eternity_(Co...) > >I think that might be what you were trying to link to, but I still had > >to do a search for "Community Chest." But in any event, thank you. :) > > He did, but Google apparently chopped the bracket off the end. > > It's done the same in your post:http://groups.google.co.uk/group/alt.games.doom/msg/555893e99b0a2562 > > --http://rjy.org.uk/ Yeah, I got it now. It just took a minute to figure out what was the deal was. :) And coincidentally, I figured out how I was stuck, but not because of the walkthrough or the map or anything. I just tried something else that I didn't think of before. :) But thank you, just the same!
Re: Map29: Citadel...from the Community Chest wad.
Author: Stephen Howe
Date: Mon, 11 May 2009 17:26
Date: Mon, 11 May 2009 17:26
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On Fri, 24 Apr 2009 21:10:34 -0700 (PDT), Volfie999 <mooseboyskip@hotmail.com> wrote: >Map 29: Citadel At The edge of Eternity. > >What the hell man!? :) > >It's a great level. It's taken me two whole days of some hard >fighting, only to get stuck. I can't find a key to save my life, and >on the far left of the level, where those rectangular rooms are...what >am I missing? I am now on this level. The rooms on the left side, nearest the central square, have all those interconnecting doors. To use them you have to (i) raise the half steps nearest the door (ii) raise the the seat before each step. For (i), there is a shootable skull switch in the first room in the south west having opened one door. For (ii),you have to flick a switch in that semi-circular place. > Should I be able to get into the semi-circular place to >the left first? Yes. On the extreme left (West) you will have discovered the left corridor. One of the doors off it at the NW end has a blue skull switch to the left immediately through the door. Flicking that and running back to the semi-circular place like crazy (so a timed door) will be open allowing you to get in. Dealing with everything with and flicking all switches should raise those seats. Now go through the interconnecting doors which allows access to the last room (and rocket launcher). Once you are back out and dealt with the Arachnotrons in the now long room parallel to corridor, this room at the NW end has a false walkthrough wall hiding a skull switch. Flick that and go outside the left level complex. Something should have opened up in NW. > Or into those smaller rooms between the rectangular >ones? What switch am I missing? Or what?? Hopefully the above deals with the "or what". The area that is bothering me is the square room with a walkthrough grid with rocket box where chaingunner was hiding. The west of this room has two alcoves north and south which contained Barons, a revenant and chaingunner. Going into the south alcove lowers a door in the north alcove. It is obviously a teleport. But a metal plate bars the way. What lowers the metal plate? As you say, excellent excellent level. Totally superb. Fitting epitaph. Currently in massive room in East where there are lots of square cells that open up on walking over trap lines. About 30 revenants firing at one end. Managed to get lots of infighting between monsters and revenants. Found 10/11 secrets (and I beleive last is ahead of me). Cheers Stephen Howe
Re: Map29: Citadel...from the Community Chest wad.
Author: RjY
Date: Mon, 11 May 2009 19:06
Date: Mon, 11 May 2009 19:06
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Stephen Howe posted: >The area that is bothering me is the square room with a walkthrough >grid with rocket box where chaingunner was hiding. The west of this >room has two alcoves north and south which contained Barons, a >revenant and chaingunner. Going into the south alcove lowers a door in >the north alcove. It is obviously a teleport. But a metal plate bars >the way. What lowers the metal plate? I'm not 100% sure but I think you mean sector 422, the alcove that has red and blue fire on the walls and another chaingunner at (-3392,5024). If so, it's not a teleport or anything interesting. It just opens up so you can get sprayed with more bullets. You can't lower the plate. -- http://rjy.org.uk/
Re: Map29: Citadel...from the Community Chest wad.
Author: Stephen Howe
Date: Mon, 11 May 2009 22:18
Date: Mon, 11 May 2009 22:18
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>>The area that is bothering me is the square room with a walkthrough >>grid with rocket box where chaingunner was hiding. The west of this >>room has two alcoves north and south which contained Barons, a >>revenant and chaingunner. Going into the south alcove lowers a door in >>the north alcove. It is obviously a teleport. But a metal plate bars >>the way. What lowers the metal plate? > >I'm not 100% sure but I think you mean sector 422, the alcove that has >red and blue fire on the walls and another chaingunner at (-3392,5024). >If so, it's not a teleport or anything interesting. It just opens up so >you can get sprayed with more bullets. You can't lower the plate. Yeah you got it right. Red and blue fire walls. Thanks. Interesting to know. I have now got red blue and yellow keys. Fighting the 2 Cyberdemons on following walkway around the ooze wasnt as hard as I thought. On the first in the star shaped green platform, a few choice shots with the BFG and he was toast. It helped having a few lesser monsters. On the second I went throught all my bullets and most of my shells through the bars. Now replenished. Now through the blue door, killed everything within and am circling the outer perimeter with red brick walls. Dont see any thing that moves. I searched the red panels the revenants were hiding behind to see if any had a skull switch - nothing. Cant see how to access the outer outer perimeter. I think I will turn the music off just to hear for platforms in the distance lowering and raising. Stephen Howe
Re: Map29: Citadel...from the Community Chest wad.
Author: RjY
Date: Tue, 12 May 2009 19:44
Date: Tue, 12 May 2009 19:44
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Stephen Howe posted: >Now through the blue door, killed everything within and am circling >the outer perimeter with red brick walls. Dont see any thing that >moves. I searched the red panels the revenants were hiding behind to >see if any had a skull switch - nothing. Cant see how to access the >outer outer perimeter. Surrounding the inner red brick building are several thin pillars also made of red brick. The six on the south side, nearest the blue-locked entrance, have green gargoyle faces inset into them. Two of these insets flicker differently from the other four and can be pressed. One reopens the blue door, the other lowers a lift in the edge of the north-east corner of the outer perimeter. -- http://rjy.org.uk/
Re: Map29: Citadel...from the Community Chest wad.
Author: Stephen Howe
Date: Tue, 12 May 2009 21:15
Date: Tue, 12 May 2009 21:15
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On Tue, 12 May 2009 19:44:34 GMT, RjY <RjY@sp.am> wrote: >Stephen Howe posted: >>Now through the blue door, killed everything within and am circling >>the outer perimeter with red brick walls. Dont see any thing that >>moves. I searched the red panels the revenants were hiding behind to >>see if any had a skull switch - nothing. Cant see how to access the >>outer outer perimeter. > >Surrounding the inner red brick building are several thin pillars also >made of red brick. The six on the south side, nearest the blue-locked >entrance, have green gargoyle faces inset into them. > >Two of these insets flicker differently from the other four and can be >pressed. One reopens the blue door, the other lowers a lift in the edge >of the north-east corner of the outer perimeter. Got it. That was very very very very tough. I had to do about 20 attempts because my wall running skills were not good enough. Eventually I got up. Then endless rockets in Barons of Hell/Revenants who coming from both sides of the square perimeter. Eventually when all dead I replenished all ammo (some from outside) and did a 2nd attempt at wall running and made it eventually. So far I have done the level without losing any 200 health and 200 armour (but with many saves). 2 quick blasts of BFG terminated first SpiderDemon before central platform had finished rising. Then using the raised platform as a shield, the next 2 SpiderDemon's dispatched. Finally taking out the monsters in all 4 corners (just the chaingunners, the revanants and mancubus fought barons of hell/hell barons. That left barons of hell/hell barons to punch to death. Time : 8 hours 10 mins. I could probably do much quicker now. Thanks SH
Re: Map29: Citadel...from the Community Chest wad.
Author: Stephen Howe
Date: Wed, 13 May 2009 22:29
Date: Wed, 13 May 2009 22:29
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On Tue, 12 May 2009 19:44:34 GMT, RjY <RjY@sp.am> wrote: I think I am playing oe of your levels, MAP05 on Community Chest 2 Cheers Stephen Howe
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