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Article #94930

Re: Map29: Citadel...from the Community Chest wad.

#94930
From: Stephen Howe
Date: Mon, 11 May 2009 17:26
65 lines
3968 bytes
On Fri, 24 Apr 2009 21:10:34 -0700 (PDT), Volfie999
<mooseboyskip@hotmail.com> wrote:

>Map 29: Citadel At The edge of Eternity.
>
>What the hell man!? :)
>
>It's a great level.  It's taken me two whole days of some hard
>fighting, only to get stuck.  I can't find a key to save my life, and
>on the far left of the level, where those rectangular rooms are...what
>am I missing?

I am now on this level.

The rooms on the left side, nearest the central square, have all those
interconnecting doors. 
To use them you have to 
	(i) raise the half steps nearest the door
	(ii) raise the the seat before each step.

For (i), there is a shootable skull switch in the first room in the
south west having opened one door. 

For (ii),you have to flick a switch in that semi-circular place.

>  Should I be able to get into the semi-circular place to
>the left first?

Yes. On the extreme left (West) you will have discovered the left
corridor. One of the doors off it at the NW end has a blue skull
switch to the left immediately through the door. Flicking that and
running back to the semi-circular place like crazy (so a timed door)
will be open allowing you to get in. Dealing with everything with and
flicking all switches should raise those seats.

Now go through the interconnecting doors which allows access to the
last room (and rocket launcher). Once you are back out and dealt with
the Arachnotrons in the now long room parallel to corridor, this room
at the NW end has a false walkthrough wall hiding a skull switch.
Flick that and go outside the left level complex. Something should
have opened up in NW.

>  Or into those smaller rooms between the rectangular
>ones?  What switch am I missing?  Or what??

Hopefully the above deals with the "or what".

The area that is bothering me is the square room with a walkthrough
grid with rocket box  where chaingunner was hiding. The west of this
room has two alcoves north and south which contained Barons, a
revenant and chaingunner. Going into the south alcove lowers a door in
the north alcove. It is obviously a teleport. But a metal plate bars
the way. What lowers the metal plate?

As you say, excellent excellent level. Totally superb. 
Fitting epitaph.

Currently in massive room in East where there are lots of square cells
that open up on walking over trap lines. About 30 revenants firing at
one end. Managed to get lots of infighting between monsters and
revenants. Found 10/11 secrets  (and I beleive last is ahead of me).

Cheers

Stephen Howe
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NNTP-Posting-Date: Mon, 11 May 2009 12:26:46 -0500
From: Stephen Howe <sjhoweATdialDOTpipexDOTcom>
Newsgroups: alt.games.doom
Subject: Re: Map29: Citadel...from the Community Chest wad.
Date: Mon, 11 May 2009 18:26:46 +0100
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