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7 total messages Started by e... luis fernandes Tue, 18 Jan 1994 20:38
Everyone's dead and I can't get out!
#2143
Author: e... luis fernandes
Date: Tue, 18 Jan 1994 20:38
11 lines
921 bytes
OK! I'm on Deimos Anomaly (Ep.2 Lv.3(?)). I'm the only thing alive
for miles; I`ve found the exit (through the red-room...down the lift
and ...through the transporter), its the room with the gruesome wall
with the scrolling faces.

Except there's a pool of red-death between me and the exit and
there's obviously supposed to be a ramp to get to it...

A blatant clue, a vague pointer, anything...

Anyone?
Re: Everyone's dead and I can't get out!
#2144
Author: gen... Scott Coleman
Date: Wed, 19 Jan 1994 02:56
20 lines
1184 bytes
e...@nasa.ee.ryerson.ca (luis fernandes) writes:

>OK! I'm on Deimos Anomaly (Ep.2 Lv.3(?)). I'm the only thing alive
>for miles; I`ve found the exit (through the red-room...down the lift
>and ...through the transporter), its the room with the gruesome wall
>with the scrolling faces.

>Except there's a pool of red-death between me and the exit and
>there's obviously supposed to be a ramp to get to it...

>A blatant clue, a vague pointer, anything...

>Anyone?

Try jumping into the red goo. ;-)

-- 
Scott Coleman							 tm...@uiuc.edu
President ASRE (American Society of Reverse Engineers)
Ed Green Fan Club #005
Re: Everyone's dead and I can't get out!
#2145
Author: sm... John J Smith
Date: Wed, 19 Jan 1994 10:46
28 lines
1537 bytes
In article <genghis.758948173@ilces>,
Scott Coleman <gen...@ilces.ag.uiuc.edu> wrote:
>e...@nasa.ee.ryerson.ca (luis fernandes) writes:
>
>>OK! I'm on Deimos Anomaly (Ep.2 Lv.3(?)). I'm the only thing alive
>>for miles; I`ve found the exit (through the red-room...down the lift
>>and ...through the transporter), its the room with the gruesome wall
>>with the scrolling faces.
>
>>Except there's a pool of red-death between me and the exit and
>>there's obviously supposed to be a ramp to get to it...
>
>>A blatant clue, a vague pointer, anything...
>
>>Anyone?
>
>Try jumping into the red goo. ;-)

Then head to your left. There is an alcove with a transporter there, 
and a switch which raises the bridge in this alcove. Can't find out
how to get to the supercharge tho....

Smid


! Exterminate all Rational thought |     Send me your money    !
! sm...@fulcrum.co.uk, all opinions my own strangely enough     !
!                           Woo.                               !
Re: Everyone's dead and I can't get out!
#2147
Author: rrw... Richard Ward
Date: Wed, 19 Jan 1994 14:33
24 lines
1796 bytes
In article <ELF.94Ja...@nasa.ee.ryerson.ca> e...@nasa.ee.ryerson.ca (luis fernandes) writes:
>OK! I'm on Deimos Anomaly (Ep.2 Lv.3(?)). I'm the only thing alive
>for miles; I`ve found the exit (through the red-room...down the lift
>and ...through the transporter), its the room with the gruesome wall
>with the scrolling faces.
>
>Except there's a pool of red-death between me and the exit and
>there's obviously supposed to be a ramp to get to it...
>
>A blatant clue, a vague pointer, anything...
>
>Anyone?

Notice any alcoves in the walls around the pool of lava?  (there are two)  I 
was stuck on this one last night and solved it in a fit of frustration ('The 
damned switch MUST be here, SOMEWHERE!')

--
+----------------------------------------------------------------------------+
| "The box...you opened it.  We came. It's a means to summon us - Cenobites. |
| Explorers in the further regions of experience.  Demons to some, angels to |
| others. ... No tears please. It's a waste of good suffering." - Pinhead    |
| rrw...@netcom.com                                          Richard R. Ward |
+----------------------------------------------------------------------------+
Re: Everyone's dead and I can't get out!
#2146
Author: pie... Pierre Girard 514-340-604...
Date: Wed, 19 Jan 1994 17:02
19 lines
1579 bytes
   >Try jumping into the red goo. ;-)

   Then head to your left. There is an alcove with a transporter there, 
   and a switch which raises the bridge in this alcove. Can't find out
   how to get to the supercharge tho....

When you get to the exit and step on the entrance (or close) you
activate something and another ramp comes up.  Then you only need to
walk to the sphere.

Bye.
--
  ___   ___  ___  ___  ___  ___  ___    
 /    /__   /__/ /__/ /__  /__/ /__     Pierre Girard, Groupe d'Etude et de    
/__  /__   / \  /__/ /___ / \  /___     Recherche en Analyse des Decisions     
pie...@crt.umontreal.ca 514-340-6047   (G.E.R.A.D.), Montreal, Quebec, Canada.

"C makes it easy to shoot yourself in the foot, C++ makes it harder,
but when you do, it blows away your whole leg" -- Bjarne Stroustrup
Re: Everyone's dead and I can't get out!
#2148
Author: rob...
Date: Thu, 20 Jan 1994 01:24
27 lines
1561 bytes
In article <ELF.94Ja...@nasa.ee.ryerson.ca> e...@nasa.ee.ryerson.ca (luis fernandes) writes:
>From: e...@nasa.ee.ryerson.ca (luis fernandes)
>Subject: Everyone's dead and I can't get out!
>Date: 18 Jan 1994 20:38:38 GMT

>OK! I'm on Deimos Anomaly (Ep.2 Lv.3(?)). I'm the only thing alive
>for miles; I`ve found the exit (through the red-room...down the lift
>and ...through the transporter), its the room with the gruesome wall
>with the scrolling faces.

>Except there's a pool of red-death between me and the exit and
>there's obviously supposed to be a ramp to get to it...

>A blatant clue, a vague pointer, anything...

>Anyone?

You have to jump into the red goo.  On the left side is a small platform 
with a wall switch to raise a walkway to the exit.  Also, next to there is a 
teleporter that take you back to the first teleporter that brings you into 
that zone.

Oh, and once you walk towards the exit another walkway rises to you get 
supercharged.

have fun!
Robert
Re: Everyone's dead and I can't get out!
#2149
Author: s... Scott P Evernden
Date: Fri, 21 Jan 1994 15:25
14 lines
1110 bytes
In article <ELF.94Ja...@nasa.ee.ryerson.ca> e...@nasa.ee.ryerson.ca (luis fernandes) writes:
>OK! I'm on Deimos Anomaly (Ep.2 Lv.3(?)). I'm the only thing alive
>for miles; I`ve found the exit (through the red-room...down the lift
>and ...through the transporter), its the room with the gruesome wall
>with the scrolling faces.
>
>Except there's a pool of red-death between me and the exit and
>there's obviously supposed to be a ramp to get to it...
>
>A blatant clue, a vague pointer, anything...

OK:
There's a switch in that room.
And you have to go into the sauce to find it...
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