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Article #2149Re: Everyone's dead and I can't get out!
From: s... Scott P Evernden
Date: Fri, 21 Jan 1994 15:25
Date: Fri, 21 Jan 1994 15:25
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In article <ELF.94Ja...@nasa.ee.ryerson.ca> e...@nasa.ee.ryerson.ca (luis fernandes) writes: >OK! I'm on Deimos Anomaly (Ep.2 Lv.3(?)). I'm the only thing alive >for miles; I`ve found the exit (through the red-room...down the lift >and ...through the transporter), its the room with the gruesome wall >with the scrolling faces. > >Except there's a pool of red-death between me and the exit and >there's obviously supposed to be a ramp to get to it... > >A blatant clue, a vague pointer, anything... OK: There's a switch in that room. And you have to go into the sauce to find it...
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!europa.eng.gtefsd.com!uunet!world!spe From: s...@world.std.com (Scott P Evernden) Subject: Re: Everyone's dead and I can't get out! Message-ID: <CJzK7D.AHI@world.std.com> Organization: The World Public Access UNIX, Brookline, MA References: <ELF.94Jan18153838@nasa.ee.ryerson.ca> Date: Fri, 21 Jan 1994 15:25:59 GMT Lines: 14 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit