Article View: alt.games.doom
Article #86594Re: Frame rate q
From: Mike in Mystic
Date: Tue, 10 Aug 2004 17:47
Date: Tue, 10 Aug 2004 17:47
69 lines
4080 bytes
4080 bytes
that isn't true. you can get a LOT more than 60 fps, but anything greater than 60 fps is simply replaying the same textures more than once. This is from that tweak site quoting John Carmack: John Carmack of id sofware: "The game tic simulation, including player movement, runs at 60hz, so if it rendered any faster, it would just be rendering identical frames. A fixed tic rate removes issues like Quake 3 had, where some jumps could only be made at certain framerates. In Doom, the same player inputs will produce the same motions, no matter what the framerate is." "Inglo" <ingloogoo@zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.xcc> wrote in message news:xN7Sc.2426$QJ3.1125@newssvr21.news.prodigy.com... > On 8/10/2004 6:49 AM Mike in Mystic brightened our day with: > > >>I'm using a GA8-IPE1000-G, P4-3.0E/800/1m L2(HT), 2 x 512m PC3200+ at > >>DDR400 dual channel, PNY FX5900-128 (400 core 850 ram), TB Santa Cruz. > >>XP Pro, nv 61.77 and DX9.0c all stock clocked > >>just one run thru timedemo demo1 got 34.8 > >>in game settings are 1024x768 - High - > >>in advanced, all on except vsync and aniso (OFF). > >>McG. > >> > >> > >> > >> > > > >I've got a P4-3.2HT/800/512kb L2 with an 875P chipset and ICH5R South Bridge > >that supports my 500 Gb SATA RAID 0 hard drive set up. I have 4 x 512 > >PC3200 at DDR400 dual channel. The GPU is a Radeon 9800 XT 256 Mb. I'm > >also using a 20" flat-screen monitor (Dell 2001FP) with a 16-ms response > >time (and I can happily report that even Doom3 doesn't suffer any response > >time issues with this monitor). > > > >Anyway, I need to run the timedemo tonight, but using FRAPS I've been > >monitoring my fps and I've been able to run Ultra quality at 124x768 with no > >AA and get 65-70 fps. All advanced are on except vsync. I tried 4x AA and > >the fps dropped in the toilet to about 25. > > > >After reading through those tweaks that you gave the link to McG, it looks > >like I might be able to boost the fps over 100 if I drop down to High > >quality, but I wonder if the compression will change the game's "feel" > >enough to make it noticeable. I'm sure having 60+ fps is just fine, anyway. > > > >I'll repost after I run the timedemo tonight. > > > >Mike > > > > > > > > > The Doom 3 engine is capped at 60 fps so you can't be getting 65-70 > fps. It can occasionally show more than 60 fps but that's just an fps > display counter anomaly. > > -- > The Brain From Planet Arous (1958): > "Bad alien Gor takes over scientist Steve's brain; good alien Vol takes over Steve's dog's brain." > > Steve [Inglo]
Technical Details
Message-ID:
<5T7Sc.1235$ZC7.20@newssvr19.news.prodigy.com>Path:
mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!elnk-atl-nf1!newsfeed.earthlink.net!prodigy.com!newsmst01a.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr19.news.prodigy.com.POSTED!3a3bd2af!not-for-mailReferences:
<2npcu2F35n2pU1@uni-berlin.de> <KFURc.5031$2o1.4026@newssvr29.news.prodigy.com> <xxYRc.16949$rb2.3182@fe2.texas.rr.com> <4o4Sc.631$V7.309@newssvr16.news.prodigy.com> <xN7Sc.2426$QJ3.1125@newssvr21.news.prodigy.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!elnk-atl-nf1!newsfeed.earthlink.net!prodigy.com!newsmst01a.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr19.news.prodigy.com.POSTED!3a3bd2af!not-for-mail From: "Mike in Mystic" <sandiedadog@hotmail.com> Newsgroups: alt.games.doom References: <2npcu2F35n2pU1@uni-berlin.de> <KFURc.5031$2o1.4026@newssvr29.news.prodigy.com> <xxYRc.16949$rb2.3182@fe2.texas.rr.com> <4o4Sc.631$V7.309@newssvr16.news.prodigy.com> <xN7Sc.2426$QJ3.1125@newssvr21.news.prodigy.com> Subject: Re: Frame rate q Lines: 71 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4807.1700 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4910.0300 Message-ID: <5T7Sc.1235$ZC7.20@newssvr19.news.prodigy.com> NNTP-Posting-Host: 12.18.36.40 X-Complaints-To: abuse@prodigy.net X-Trace: newssvr19.news.prodigy.com 1092160065 ST000 12.18.36.40 (Tue, 10 Aug 2004 13:47:45 EDT) NNTP-Posting-Date: Tue, 10 Aug 2004 13:47:45 EDT Organization: SBC http://yahoo.sbc.com X-UserInfo1: SCSYASRD\ZVCRV\YBRX\_QH@XB\ZPUDOLXUNNBPLAH[\BTUCCNSKQFCY@TXDX_WHSVB]ZEJLSNY\^J[CUVSA_QLFC^RQHUPH[P[NRWCCMLSNPOD_ESALHUK@TDFUZHBLJ\XGKL^NXA\EVHSP[D_C^B_^JCX^W]CHBAX]POG@SSAZQ\LE[DCNMUPG_VSC@VJM Date: Tue, 10 Aug 2004 17:47:45 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit