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Article #338Re: Not enough bullets in registered DOOM
From: reg... Lennart Regebro
Date: Mon, 17 Jan 1994 13:17
Date: Mon, 17 Jan 1994 13:17
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In article <CJry...@fulcrum.co.uk> sm...@fulcrum.co.uk (John J Smith) writes: >Mind you, I gave up playing Wolfenstein because of the tedious searching >for secret passages. And if you have to find them all to finish... Sure, but in wolfenstein there were no maps and the secret passages were SECRET. In DOOM, you have maps and the passages are usually locatable if you keep an eye open. And, if you still can't find all of them, you can use iddt. -- Does anybody really listen when I speak, or will I have to say it all again next week? ..Life is a strange thing. Just when you think you learned how to use it its gone. /Shakespears Sisters
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!pipex!sunic!news.kth.se!linnea-grind.stacken.kth.se!regebro From: reg...@linnea-grind.stacken.kth.se (Lennart Regebro) Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action Subject: Re: Not enough bullets in registered DOOM Date: 17 Jan 1994 13:17:00 GMT Organization: Stacken Computer Club, Stockholm, Sweden Lines: 15 Message-ID: <2he34c$hq4@news.kth.se> References: <CJryBv.K1@fulcrum.co.uk> NNTP-Posting-Host: linnea-grind.stacken.kth.se Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit