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Article #95061

Re: FPS map design 1993 vs 2010

#95061
From: RjY
Date: Mon, 15 Nov 2010 14:22
18 lines
2017 bytes
Smola posted:
>In article <YG7Eo.109004$gN7.45321@newsfe12.ams2>, RjY@sp.am says...
>> Volfie999 posted:
>> >On Nov 11, 8:40 am, "Jim" <j...@wtf.invalid> wrote:
>> >> http://www.firingsquad.com/news/siteseeingarticle.asp?searchid=4625
>> >I actually was able to recognize that DOOM level just from the map....
>> Indeed - if you're on alt.games.doom and you don't recognise this map,
>> I have to wonder what you are doing here.
>Well, I don't. I guess I have played Doom1 less than 100 times. :(
>Someone said it's e1m6?

It is. I meant no offence but unfortunately I have a bizarre hatred of
smilies borne of an incorrect belief that everyone else can or at least
should be able to recognise when I am joking. Often however this is not
the case. Apologies.

-- 
http://rjy.org.uk/
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Newsgroups: alt.games.doom
From: RjY <RjY@sp.am>
Subject: Re: FPS map design 1993 vs 2010
References: <a_ydncRHq52jb0bRnZ2dnUVZ_radnZ2d@giganews.com> <a00a6569-2ebb-44e3-a9e3-837177b04ca7@z20g2000pra.googlegroups.com> <YG7Eo.109004$gN7.45321@newsfe12.ams2> <MPG.274b359c19ba0363989d39@news.t-com.hr>
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