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Article #94850

Re: The Aiming Problem

#94850
From: mooseboyskip
Date: Sat, 27 Sep 2008 02:42
35 lines
3164 bytes
On Sep 26, 7:15 pm, Dan C <youmustbejok...@lan.invalid> wrote:
> On Fri, 26 Sep 2008 08:17:29 -0700, mooseboyskip wrote:
> > On Sep 26, 8:56 am, Dan C <youmustbejok...@lan.invalid> wrote:
> >> On Thu, 25 Sep 2008 20:33:54 -0700, mooseboyskip wrote:
> >> > Sorry, I can just not get it done.  It's such a sluggish way of
> >> > aiming, and yes I've changed the mouse controls, and tried them on
> >> > several variations, and it's still not easy to aim.  And by not easy,
> >> > I mean, practically impossible for me to aim using the mouse.
>
> >> > I might have to just give up.  The other problem I've noticed is that
> >> > whenever there's a few monsters in the area, the tracking of the video
> >> > seems jumpy, and disjointed like it's not running smoothly.  I can
> >> > pretty much shoot Imps without the mouse, if I just leave the aim
> >> > point centered, but not when I can't move smoothly.  I bought this
> >> > computer last summer--the game came out in , what, 2004, right?  A
> >> > computer three years older than the game should be able to track
> >> > smoothly right?
>
> >> > And now with the Lost Souls, I can't even see the fricking things, I'm
> >> > getting bumped around so much.  I couldn't shoot lost souls easily in
> >> > doom2 either, but at least I could move out of their damn way then.
> >> > Now with the tracking difficulty...I just can't get it done.
> >> Pussy.
> > Pussy?  Uncoordinated maybe, but pussy??
>
> Yes.  Pussy.
>
> --
> "Ubuntu" -- an African word, meaning "Slackware is too hard for me".
> The Usenet Improvement Project:http://improve-usenet.org

The problem is some geek asshole at ID decided that aiming with the
mouse was a good idea.  It's not what I want to do and not how I want
to play the game.  So take your opinion, and fucking bullshit and
shove it up your ass you little faggot cocksucker.
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From: mooseboyskip@hotmail.com
Newsgroups: alt.games.doom
Subject: Re: The Aiming Problem
Date: Fri, 26 Sep 2008 19:42:17 -0700 (PDT)
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