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Article #94720

Re: Extract Doom Marine Face Sprite?

#94720
From: Rayner
Date: Mon, 30 Jul 2007 16:08
31 lines
2249 bytes
In article <1185801597.038876.116670@19g2000hsx.googlegroups.com>,
Agix  <ignoranceisbliss@gmail.com> wrote:
>
>Does anyone know an easy way to extract the marine face avatars / sprites
>from the original WAD files from Doom II?

I'm pretty sure that a number of the WAD editing utilities provided the
ability to extract graphics from WAD files. I remember doing it using
one of the tools in the xwadtools collection - it might've been DeuTex,
but my memory might be faulty.

All the xwadtools stuff is source code, so you'll have to compile it
yourself. I don't know what platform you're using, but I don't remember
having any problems with compiling it on Linux.

If your setup is lacking a C compiler and you can't be bothered with
installing one, then I think there are pre-compiled versions of DeuTex
and WinTex (the Windows port of DeuTex) floating around on download
sites.

You might find the DoomWorld downloads page handy:
http://www.doomworld.com/classicdoom/utils/editors.php

Good luck with your project.

Cheers,
Rayner

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From: Rayner <me@example.invalid>
Newsgroups: alt.games.doom
Subject: Re: Extract Doom Marine Face Sprite?
Date: Mon, 30 Jul 2007 16:08:43 +0000 (UTC)
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