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Article #94140Re: Tool to extract Doom graphics?
From: dmchess
Date: Wed, 07 Dec 2005 23:56
Date: Wed, 07 Dec 2005 23:56
43 lines
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2878 bytes
Chris Odorjan wrote: > On 12/07/05 6:47 AM, dmchess@gmail.com wrote: > > ... > > I did do a first cut at a few walls and floors by hand; see: > > http://hullabaloo.simshost.com/forum/viewtopic.php?p=18653#18653 > > I was trying to figure out what engine that was in. It took about five > minutes before noticing the URL and forum name and realizing it was The > Sims 2... > Yeah; as engines go it's got pretty good graphics, but the combat system's really poor. *8) > > > A bit > > of a resolution mismatch, obviously... > > As you mention in your post there, the faces are a bit smaller than they > should be (I think they should be twice as wide as the teleporter, but > look more like 1.33x). The stained-glass window would be a nice effect > in a Doom level with some custom textures... > I think they're actually exactly the same width. Going back and looking at Doom maps makes me realize that in many ways the Sims 2 engine is (despite being shiny and modern) really primitive. All walls are the same height, all wall textures are the same width, and all walls are an integer multiple of that wide. There are only four possible orientations for walls (N-S, E-W, and the diagonals). (Hm, does it just stretch wall textures sideways to fit on the diagonal walls? I've never looked at that very closely.) On the other hand the objects and inhabitants are actually 3D, so I shouldn't complain too much... *8) (The stained-glass window would fit right into that big cathedral-based WAD that I played the other year. What was it called? It was really good. Organ-music in the background and everything, and good play.) DC
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!g47g2000cwa.googlegroups.com!not-for-mail From: dmchess@gmail.com Newsgroups: alt.games.doom Subject: Re: Tool to extract Doom graphics? Date: 7 Dec 2005 15:56:41 -0800 Organization: http://groups.google.com Lines: 44 Message-ID: <1133999801.603289.177360@g47g2000cwa.googlegroups.com> References: <1133896863.029434.183600@g43g2000cwa.googlegroups.com> <tvbi63-1hm.ln1@bobnet.odorjan.ca> <1133956077.428005.93780@o13g2000cwo.googlegroups.com> <lrrj63-c5n.ln1@bobnet.odorjan.ca> NNTP-Posting-Host: 141.157.240.242 Mime-Version: 1.0 X-Trace: posting.google.com 1133999834 8316 127.0.0.1 (7 Dec 2005 23:57:14 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Wed, 7 Dec 2005 23:57:14 +0000 (UTC) User-Agent: G2/0.2 X-HTTP-UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1) Opera 7.54 [en],gzip(gfe),gzip(gfe) Complaints-To: groups-abuse@google.com Injection-Info: g47g2000cwa.googlegroups.com; posting-host=141.157.240.242; posting-account=IsKm5A0AAACJ-7KNgZNx0juRtGn0HTi4 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit