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Article #93926

Re: Recompiled Doom executable

#93926
From: Stephen Howe
Date: Wed, 12 Oct 2005 03:44
27 lines
2294 bytes
> No, the original Doom. Unmodified (not GL) but recompiled to work properly 
> in
> later Windows versions.

No. It does work properly.
Doom is bound to DOS4GW Professional,  a 32-bit DOS Extender.
It should "work" under Windows 2000, no problem.

But it won't
    - use higher resolution video modes. It is stuck with VGA 320x200x256 
colours

And it may have problem with sound.
That is because most modern PC's have plug-and-play for hardware interrupts 
where as DOOM requires a sound card that it supports and a IRQ configurable 
between 0 and 7 (because ID Software had not figured out at the time, 
programmatically, how to get the slave PIC working with DOS4GW so that IRQ's 
for 8 to 15 were supported).

It is not Doom that has moved. The PC and OS's have moved away from Doom :-)
So Doom is stuck. And straight recompilation won't fix it as you imply.

Your best bet is to download a port like JDoom or ZDoom.
JDoom will do all you want in terms of sound and/or video mode options and 
any other feature you want.

Stephen Howe
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From: "Stephen Howe" <sjhoweATdialDOTpipexDOTcom>
Newsgroups: alt.games.doom
References: <434C7069.34359436@retarded.security> <434c7392$1@patrick.nettas.net> <434C8313.67BE4231@retarded.security>
Subject: Re: Recompiled Doom executable
Date: Wed, 12 Oct 2005 04:44:20 +0100
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