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Article #93655

Re: John Romero departs from Midway Games

#93655
From: Rotes Sapiens
Date: Mon, 18 Jul 2005 08:03
54 lines
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On Fri, 15 Jul 2005 02:57:25 -0700, Xocyll <Xocyll@kingston.net>
wrote:

>Knight37 <knight37m@gmail.com> looked up from reading the entrails of
>the porn spammer to utter  "The Augury is good, the signs say:

>>Nick Vargish <nav+posts@bandersnatch.org> once tried to test me with:

[snip]

>>BTW, Daikatana has its moments, but overall it's nowhere near up to the 
>>hype it generated. Is it a bad game? For the time it came out, yeah, but 
>>had it come out before Half Life, I imagine many would look on it with much 
>>more fondness than they did. I'll give them credit for actually following 
>>up with patches rather than just dump it after all the negative press.

>Oh i'd have to disagree with that.

>Even before half-life Daikatana's "leet deathmatcher" sidekicks would
>have become intensely annoying to pretty much everyone.

>Daikatana ranks lower than DOOM, much less Half-Life.

I don't think that Daikatana is as good as HL either, but it does show
a lot of imagination and detailed environments.  It's on a par with
Unreal in that sense.


>[I played DOOM dozens of times (if not hundreds), i've played half-life
>probably a dozen times or more (plus blue shift and opposing force).

>I played Daikatana _ONCE_, and i'll never play it again simply because
>babysitting those moronic "leet speek" spewing sidekicks makes the game
>intensely un-fun.

I found I enjoyed the game more the second time I'd played it, once I
got used to the sidekicks.  Occasionaly however they would get stuck,
meaning a major step back.  This wasn't help by the pointlessly
limited number of save games.


>The sidekicks had good pathfinding, and the different weapons for each
>timezones was a nice touch, but those are the only 2 good things about
>the game.   

What got me is that in the final boss battle, when the 2 sidekicks are
really needed, they just get killed off.  This leaves the player to
face the bearded one all alone.



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From: Rotes Sapiens <rs@redplanet.mars.org.cy>
Newsgroups: alt.games.doom,alt.games.video.fps
Subject: Re: John Romero departs from Midway Games
Date: Mon, 18 Jul 2005 17:33:03 +0930
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