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Article #93653

Re: John Romero departs from Midway Games

#93653
From: Knight37
Date: Thu, 14 Jul 2005 22:58
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Nick Vargish <nav+posts@bandersnatch.org> once tried to test me with:

> His "game designer as rock star" motif rightly pissed off a lot of
> hard-working people in the industry, and even those who weren't pissed
> off were probably a little bitter about how badly he wasted the
> opportunities he earned from his salad days at iD.
> 
> I'm sure he's a great guy, but if you can't pack the gig, don't put on
> a  Mick Jagger persona.

It's the marketers and gaming press that tried to give him a game designer 
as rock star image. They do this shit all the time and not just with 
Romero. Look at how they fawn over Miyamoto, Wright, Molyneaux, Meier, 
Carmack, Taylor, etc. They're smart enough (now) to not try the "make you 
his bitch" crap, but they try so very hard to create superstars out of 
every day gaming geeks.

BTW, Daikatana has its moments, but overall it's nowhere near up to the 
hype it generated. Is it a bad game? For the time it came out, yeah, but 
had it come out before Half Life, I imagine many would look on it with much 
more fondness than they did. I'll give them credit for actually following 
up with patches rather than just dump it after all the negative press.

-- 

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
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From: Knight37 <knight37m@gmail.com>
Newsgroups: alt.games.doom, alt.games.video.fps, alt.games.video.sony-playstation2, alt.games.video.xbox, comp.sys.ibm.pc.games.action, comp.sys.ibm.pc.games.adventure, comp.sys.ibm.pc.games.rpg, microsoft.public.xbox.games, rec.games.video.sony
Subject: Re: John Romero departs from Midway Games
Date: 14 Jul 2005 22:58:58 GMT
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