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Article #93604

Re: The Future of Windows PC Gaming

#93604
From: Doug
Date: Mon, 11 Jul 2005 22:05
19 lines
2354 bytes
I'd be inclined to agree with this. The original Deus Ex had huge levels, 
but the Deus Ex: Invisible War had miniscule levels half the size of the 
Deus Ex levels and a unified ammunition system that bit ass. OTOH, three 
games that were originally console games I had some fun with: BloodRayne 
(the original), May Payne 2 and Splinter Cell (the original). All I can say 
is I would imagine all three of those games would've been much better had 
they been programmed for the better system specs that PC's feature.

-- 
there is no .sig
>
> No it just means more PC games will end up like console games -that's bad 
> for PC games.
>
> Anyone played the latest Leisure Suit Larry game? It's just a bunch of 
> mini-games, with load screens every time you turn a corner.
> Totally killed the fun of the series.
>
> 
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From: "Doug" <pig...@nospam.com>
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Subject: Re: The Future of Windows PC Gaming
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