Article View: alt.games.doom
Article #92946Re: Doom3..how far without death ?
From: Scott Amspoker
Date: Sat, 26 Mar 2005 17:29
Date: Sat, 26 Mar 2005 17:29
15 lines
1238 bytes
1238 bytes
Gary Cauthon <gcauthon@hotmail.com> wrote: >On the easiest level I've beat the game without dying. On the hardest >level before nightmare I've got to the next to last caverns level. But >usually I die in the hell level where you have to jump from platform to >platform and lost souls charge from all directions. The secret there is to avoid the stones with the symbols on them. -- sda_mail Scott | Yields over 30 blasts or @comcast.net Amspoker | 80 gentle honks per charge! ^ my email |
Technical Details
Message-ID:
<5v6b41l8so702u3gl60m97vtctcv17jjj3@4ax.com>Path:
mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!pd7cy2so!shaw.ca!news.alt.net!usenetReferences:
<ieT0e.6863$cg1.459@bgtnsc04-news.ops.worldnet.att.net> <KqKdnf3eo9KlWdnfRVn-gg@comcast.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!pd7cy2so!shaw.ca!news.alt.net!usenet From: Scott Amspoker <see_sig@nospam.com> Newsgroups: alt.games.doom Subject: Re: Doom3..how far without death ? Date: Sat, 26 Mar 2005 10:29:41 -0700 Organization: Altopia Corp. - Usenet Access - www.altopia.com Lines: 15 Message-ID: <5v6b41l8so702u3gl60m97vtctcv17jjj3@4ax.com> References: <ieT0e.6863$cg1.459@bgtnsc04-news.ops.worldnet.att.net> <KqKdnf3eo9KlWdnfRVn-gg@comcast.com> Reply-To: see_sig@nospam.com Mime-Version: 1.0 X-Newsreader: Forte Agent 1.8/32.548 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit