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Article #87590

Re: Frame Rates

#87590
From: McGrandpa
Date: Wed, 18 Aug 2004 21:33
49 lines
3312 bytes
Bob Huntley wrote:
> Thanks for the replies. I changed to the Catalyst 4.7 drivers, and
> got a slight frame rate increase. I can run the demo at 29 fps - the
> problem was that I needed to go into the console and start the demo
> immediately after starting the game. Previously, I was trying the run
> the demo with a previous level already loaded - and the system didn't
> like it.
> BTW - I prefer to stick to 1280 * 1024 resolution because that
> matches my LCD monitor. Trying to run at a lower resolution simply
> introduces artefacts as it scales a low res picture up to match the
> pixels on the LCD screen.

Now that's a really odd thing!   I have a 19" Envision EN9110 (DVI) and 
I get a perfect screen at 1024x768 while its native res 1280x1024 give 
me the weirdness.  I have Monitor Scaling selected in the NV61.77 
drivers.
-- 
McGrandpa [AGQx]

>
> Next problem - the game runs well for about half an hour or so, and
> then slows right down (big pause when you enter a new frame,
> jerkovision even thought the reported frame rate stays high etc.).
> Its easy to fix, I just need to quit from the game, re-start it and
> go again for the next half-hour. Suspect a memory leak, which causes
> this problem when the program has snaffled all of the free memory -
> anyone else come across this, or have a fix.
>
>
>
> "Bob Huntley" <bob.huntley.NOSPAM@btinternet.com> wrote in message
> news:cfnvvj$dp1$1@sparta.btinternet.com...
>> I have a ATI X800 Pro graphics card, a 3.06 GHz P4 and 1 Gig of RAM
>> - and without any attempt yet to optimise things can get 30 fps when
>> running at 1280 x 1024 resolution (at least in the first parts of
>> the game). I'm using the drivers that came with the card (Version
>> 6.14.10.xxx) Out of curiosity, I tried the console command "timedemo 
>> demo1
>> usecache", and got a abysmally slow frame rate (I got fed up &
>> interrupted if after a minute or so - and the reported speed was 0.8
>> FPS). Can anyone explain the difference between this speed and the 
>> real
>> world speed above (which seems more appropriate to my hardware).
>> Have I got a latent problem which will slow things down later when
>> things become "busy" - would welcome any comments/advice.
>>
>>
>> --
>> Bob Huntley 
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From: "McGrandpa" <McGrandpaNOT@NOThotmail.com>
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Subject: Re: Frame Rates
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