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Article #86775

Re: Ducttape mod observations

#86775
From: Mike in Mystic
Date: Tue, 10 Aug 2004 21:14
68 lines
3981 bytes
I downloaded another (i'm pretty sure it is different) ductape mod from
happy puppy and it seems to have slightly different characteristics than the
one by glen murphy.  It is only on the machine gun, though.  The light field
is still a bit smaller than the flashlight, and a bit brighter, but I've
found it to be very usable even during firefights.

Mike

"Marshall" <marshall@nospam.com> wrote in message
news:MG9Sc.16629$9Y6.3116@newsread1.news.pas.earthlink.net...
> Downloaded and tried the latest version- it has potential, but is still a
bit
> too rough for me.
>
> 1) After a few minutes of use, both my regular flashlight and the ducttape
> light on the guns started to flicker off for short periods of a second or
so,
> every 8-10 seconds. Nasty bug.
>
> 2) The cone of light is now too narrow- they need to enlarge it some, to
> where it is at least half the diameter of the regular flashlight's beam.
With
> the bob and weave of the weapon it is attached to, that tiny little beam
is
> barely wide enough to encompass the aiming crosshairs, when it bobs away
> from them. Not a biggie when wandering around, but when trying to aim
> and shoot in a battle, the tiny bobbing beam makes aiming quite difficult.
> Pretty much does away with any benefit of having the damn thing. I found
> myself retreating away to find ambient light sources to aim by, and not
using
> the useless bobbing pencil-beam.
>
> It's too bad this light has to be tied to the bobbing of the guns, as that
bob
> should not occur (but does) when you have a gun raised and are aiming and
> firing it. It would be nice if it was tied to the crosshair, not the guns.
Maybe
> not purely realistic, but a whole lot more useful and less annoying. But
then,
> your gun bobbing like that while you're aiming and shooting it is not at
all
> realistic, either. At least widen the beam diameter some, to alleviate
this a little.
>
> 3) The beam is now too bright. Dim it down halfway between where it is
now,
> and the brightness of the regular flashlight.
>
> 4) It badly needs a toggle, so you can have the ducttape light either on
or
> off, while holding those weapons. There are plenty of times where you
neither
> need it, nor want it on.
>
> Summary: Make beam a little wider and slightly less bright; anchor it to
> crosshairs, if possible; make beam toggle-able; fix flicker-off bug. All
mods
> are initially works-in-progress... this one just needs a little more
tweaking
> to be a great one.
>
> As it is now, it's too clunky to do much good- with the fixes listed
above,
> it would be perfect!
>      -Marshall
>
>
>
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From: "Mike in Mystic" <sandiedadog@hotmail.com>
Newsgroups: alt.games.doom
References: <MG9Sc.16629$9Y6.3116@newsread1.news.pas.earthlink.net>
Subject: Re: Ducttape mod observations
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