Article View: alt.games.doom
Article #86775Re: Ducttape mod observations
From: Mike in Mystic
Date: Tue, 10 Aug 2004 21:14
Date: Tue, 10 Aug 2004 21:14
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3981 bytes
I downloaded another (i'm pretty sure it is different) ductape mod from happy puppy and it seems to have slightly different characteristics than the one by glen murphy. It is only on the machine gun, though. The light field is still a bit smaller than the flashlight, and a bit brighter, but I've found it to be very usable even during firefights. Mike "Marshall" <marshall@nospam.com> wrote in message news:MG9Sc.16629$9Y6.3116@newsread1.news.pas.earthlink.net... > Downloaded and tried the latest version- it has potential, but is still a bit > too rough for me. > > 1) After a few minutes of use, both my regular flashlight and the ducttape > light on the guns started to flicker off for short periods of a second or so, > every 8-10 seconds. Nasty bug. > > 2) The cone of light is now too narrow- they need to enlarge it some, to > where it is at least half the diameter of the regular flashlight's beam. With > the bob and weave of the weapon it is attached to, that tiny little beam is > barely wide enough to encompass the aiming crosshairs, when it bobs away > from them. Not a biggie when wandering around, but when trying to aim > and shoot in a battle, the tiny bobbing beam makes aiming quite difficult. > Pretty much does away with any benefit of having the damn thing. I found > myself retreating away to find ambient light sources to aim by, and not using > the useless bobbing pencil-beam. > > It's too bad this light has to be tied to the bobbing of the guns, as that bob > should not occur (but does) when you have a gun raised and are aiming and > firing it. It would be nice if it was tied to the crosshair, not the guns. Maybe > not purely realistic, but a whole lot more useful and less annoying. But then, > your gun bobbing like that while you're aiming and shooting it is not at all > realistic, either. At least widen the beam diameter some, to alleviate this a little. > > 3) The beam is now too bright. Dim it down halfway between where it is now, > and the brightness of the regular flashlight. > > 4) It badly needs a toggle, so you can have the ducttape light either on or > off, while holding those weapons. There are plenty of times where you neither > need it, nor want it on. > > Summary: Make beam a little wider and slightly less bright; anchor it to > crosshairs, if possible; make beam toggle-able; fix flicker-off bug. All mods > are initially works-in-progress... this one just needs a little more tweaking > to be a great one. > > As it is now, it's too clunky to do much good- with the fixes listed above, > it would be perfect! > -Marshall > > >
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!feedeast.aleron.net!prodigy.com!newsmst01a.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr19.news.prodigy.com.POSTED!3a3bd2af!not-for-mail From: "Mike in Mystic" <sandiedadog@hotmail.com> Newsgroups: alt.games.doom References: <MG9Sc.16629$9Y6.3116@newsread1.news.pas.earthlink.net> Subject: Re: Ducttape mod observations Lines: 70 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4807.1700 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4910.0300 Message-ID: <PUaSc.1264$ZC7.1052@newssvr19.news.prodigy.com> NNTP-Posting-Host: 12.18.36.40 X-Complaints-To: abuse@prodigy.net X-Trace: newssvr19.news.prodigy.com 1092172463 ST000 12.18.36.40 (Tue, 10 Aug 2004 17:14:23 EDT) NNTP-Posting-Date: Tue, 10 Aug 2004 17:14:23 EDT Organization: SBC http://yahoo.sbc.com X-UserInfo1: SCSYQNONXJTUBRLYKBHXKPHARB_DPBHIQ@WLOOQDJ@_@FNTBLNTC@AWZWDXZXQ[K\FFSKCVM@F_N_DOBWVWG__LG@VVOIPLIGX\\BU_B@\P\PFX\B[APHTWAHDCKJF^NHD[YJAZMCY_CWG[SX\Y]^KC\HSZRWSWKGAY_PC[BQ[BXAS\F\\@DMTLFZFUE@\VL Date: Tue, 10 Aug 2004 21:14:23 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit