Article View: alt.games.doom
Article #86692Re: Doom 3 tips.
From: McGrandpa
Date: Tue, 10 Aug 2004 07:31
Date: Tue, 10 Aug 2004 07:31
54 lines
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3251 bytes
Marshall wrote: > "Andy" <andy_email2002@yahoo.com.au> wrote in message > news:A_YRc.43697$K53.12289@news-server.bigpond.net.au... >> Just a few tips I thought I'd post. >> >> 5, Re: darkness ... seeing as this always comes up ... at the >> console set r_gamma 1.2 ,or r_gamma 1.4 plus you'll get used >> to the darkness after a while. > > Fighting critters in the dark- don't do it. You can almost always > retreat to some- > where with a little ambient light to aim by, and it sure saves ammo > (and health) > over the shooting-in-the-dark method. > > Use corners to your advantage- for cover, and to draw enemies close > to you > so you can give 'em Ol' Betsy's 12-gauge luvin' at smoochin' > distance, when they > poke their snoots around the corner. Just duck out of sight behind > the corner and > wait patiently till they come around lookin' for it. Get a lot of > one-shot kills that > way- and get hit a lot less than slugging it out in the open. > > Dunno if headshots take fewer shots to kill a monster, or not- damned > critters > all bob, weave, and jump around so much, it's pretty tough to get a > headshot > most of the time, other than point-blank with the shotgun. Even > zombie's noggins > are usually swayin' around all over while they're shamblin' at ya. So > I just shoot 'em in the innards with the bullet weapons, in the > easiest spot to hit. > > If you can't get a one-shot kill with the shotgun, run for it! Damn > thing is too > slow reloading, to stand toe-to-toe and slug it out with anything > tough. Distance > is your friend, against the big mean barstids. There's no shame in > sprinting down > the corridors screaming like a little girl, till you can find a > better place to > make a stand ;-) > -Marshall Yep, me likes betsy lots :) I remember Doom2 had a little mod for the gatling shotgun, man was that fun! Be nice to see that here at times :) there are lots of little tactics that work. Stop, look for odd shadow movement, listen for growly breath...scraping of feet, etc. Those imps have caused me (SURPRISE!) to just fire a shot as I'm moving my aim up. They don't always surprise me, now and then I surprise one of them :)
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!fe2.texas.rr.com.POSTED!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.doom References: <A_YRc.43697$K53.12289@news-server.bigpond.net.au> <Xu_Rc.16031$9Y6.6729@newsread1.news.pas.earthlink.net> Subject: Re: Doom 3 tips. Lines: 56 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Message-ID: <7R_Rc.16958$rb2.5350@fe2.texas.rr.com> Date: Tue, 10 Aug 2004 07:31:15 GMT NNTP-Posting-Host: 24.167.37.215 X-Complaints-To: abuse@rr.com X-Trace: fe2.texas.rr.com 1092123075 24.167.37.215 (Tue, 10 Aug 2004 02:31:15 CDT) NNTP-Posting-Date: Tue, 10 Aug 2004 02:31:15 CDT Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit