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Article #86330

Re: Doom 3 has "ADVANCED" lighting???

#86330
From: fishy_stink_ho
Date: Sun, 08 Aug 2004 00:34
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"BitchingHamster" <BitchingHamster@zeroping.com> wrote in message
news:Xns953DA2070CA4BBlueHampster@204.127.199.17...
>
> Where is the 'Turn on the real goddamn lighting physics' option so I can
> see where the fuck I am?  In my universe, light bounces and scatters off
> surfaces, so that three inches behind a light source isn't TOTALLY FUCKING
> PITCH BLACK.  Why did the lame ass developers at ID copy the lame ass
> lighting from Splinter Cell?  At least Splinter Cell has unique gameplay,
> but in the real world LIGHT DOESN'T WORK THIS WAY.  Don't believe me?  Why
> don't you and one of your geek friends, if you have a friend, go into a
> warehouse at night with some of the lights on, stand in the light and have
> one of your friends stand 10 or 20 feet away in the shadows.  If you are
> living in my universe and aren't Stevie Wonder you will not fail to see
> him.  Then do me a favor and send a fucking photo of this to the id geeks
> so they can fix their goddamn game.  (and yes I'm pissed that I payed 50
> bucks for this crap)

Yeah, its dark.  It's supposed to be.  Is it too scawy for da wittle
hampster?  Did the mean ol monsters try to "get" you?

I think there is a technical issue, I don't have any of this.  It looks
awesome, and I can see the monsters (execpt where they puposely left you in
the dark, which happens now and then in the game).  What are you running?
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From: "fishy_stink_ho" <mckracker@hotmail.com>
Newsgroups: alt.games.doom
References: <Xns953DA2070CA4BBlueHampster@204.127.199.17>
Subject: Re: Doom 3 has "ADVANCED" lighting???
Date: Sat, 7 Aug 2004 20:34:13 -0400
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