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Article #82314

Re: Sega 32X doom, with a C:\DOOM> prompt?

#82314
From: ledme... Led
Date: Sun, 20 Oct 2002 00:45
37 lines
1952 bytes
.Proprclr. wrote

> I wasl looking through several old Google
> posts on the Sega 32X version of Doom.
> I discovered that after the credits screen,
> C:\DOOM> appears on the screen, and
> the system becomes unresponsive. One
> poster mentioned that this was a joke, but
> I want to confirm whether it really is or not,

Yes it's true... Under certain circumstances the ending sequence will terminate
with a plain textured screen and a "DOS prompt".

> or if 32X Doom may have actualy been
> running under a DOS emulation.
> It seems strange to do this with a game
> cartridge, but it's conceivable that it's would
> be much easier to develop the port on a
> standard PC, with out having to change the
> way it access it's data files, and simply
> copy it to a flash-rom  with a DOS volume
> and a bare version of DOS designed to run
> with the 32X instruction set that automaticly
> loads DOOM on start up.

Interesting idea, but I think it unlikely at best.  Sega and Microsoft have
been in cahoots in the past, but I don't think they were on any part of this
game.

I believe there are Sega 32X emulators out in cyberspace, and copies of the
game ROMs... the game could probably be cracked open and checked for DOS code
if you really wanted to...

--Led

Support for console and PC Doom games
http://m1.aol.com/ledmeister/
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From: ledme...@aol.com (Led)
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Date: 20 Oct 2002 00:45:33 GMT
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Subject: Re: Sega 32X doom, with a C:\DOOM> prompt?
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