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Article #82269

Re: DEU / Yadex both crash?

#82269
From: Andre Majorel
Date: Sat, 12 Oct 2002 20:10
44 lines
2454 bytes
In article <slrnaqarov.h...@gmx.net>, ras2 wrote:

> If you have Yadex questions, it may be a good idea to post to
> rec.games.computer.doom.editing in the future; the author reads
> that group (not sure he reads alt.games.doom.*).

I sometimes do, but not regularly. This is the first time I read
in quite a while.

> There's also a mailing list, but it's usually pretty dead.

But questions are (usually) answered. :-)

>> But when I save new levels, both crash - DEU dies with a 'divide
>> by zero' error 

Funny, I don't remember encountering that one.

>> and yadex just dies with a 'segmentation fault' (run deu in
>> dos and yadex in linux).
> 
> Which version are you using and what do you do when it happens? 
> In pre-1.5.1 versions, Yadex would apparently crash if you created
> a level with 'c' and then used 'save as' to save it. Just using
> 'save' instead should fix it (you should be able to use 'save as'
> on an existing level that you have loaded).

What he said. Use "Save" instead of "Save as".

> I believe the bug has been fixed in 1.5.1 and 1.5.2, but I never 
> encountered it in earlier versions, so I'm not sure.

>From CHANGES in 1.6.0 :

  * Editing: Fixed segfault on "Save as..." on a new level (i.e.
    opened with the "create" command). This bug was there ever since
    1.1.

Unless we're talking about a different bug, I'm afraid it's
still there in 1.5.2.

-- 
AndrΓ© Majorel <URL:http://www.teaser.fr/~amajorel/>
I write award-winning operas, I manage time efficiently. -- Hugh Gallagher
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From: Andre Majorel <amaj...@teezer.fr>
Newsgroups: alt.games.doom
Subject: Re: DEU / Yadex both crash?
Date: Sat, 12 Oct 2002 20:10:01 +0000 (UTC)
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