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Article #82268DEU / Yadex both crash?
From: Hello
Date: Thu, 10 Oct 2002 04:09
Date: Thu, 10 Oct 2002 04:09
13 lines
1539 bytes
1539 bytes
hello all, I've been wanting to make doom levels for fun. I found out that DEU is common, and yadex is based off of it, so it must be good. And the interface *is* good. But when I save new levels, both crash - DEU dies with a 'divide by zero' error and yadex just dies with a 'segmentation fault' (run deu in dos and yadex in linux). Any ideas why both die? I'm thinking that since they're both separate pieces of software (though yadex is based on deu), I could be doing something wrong, but I followed the 'tutorial' almost word for word, so I'm really not sure what's going on... tia
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!canoe.uoregon.edu!logbridge.uoregon.edu!feed2.news.rcn.net!rcn!wn11feed!worldnet.att.net!204.127.198.203!attbi_feed3!attbi.com!rwcrnsc52.ops.asp.att.net.POSTED!not-for-mail From: "Hello" <nos...@anon.com> Newsgroups: alt.games.doom Subject: DEU / Yadex both crash? Lines: 15 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Message-ID: <S37p9.32133$7I6.107311@rwcrnsc52.ops.asp.att.net> NNTP-Posting-Host: 12.247.21.11 X-Complaints-To: ab...@attbi.com X-Trace: rwcrnsc52.ops.asp.att.net 1034222962 12.247.21.11 (Thu, 10 Oct 2002 04:09:22 GMT) NNTP-Posting-Date: Thu, 10 Oct 2002 04:09:22 GMT Organization: AT&T Broadband Date: Thu, 10 Oct 2002 04:09:22 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit