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Article #82268

DEU / Yadex both crash?

#82268
From: Hello
Date: Thu, 10 Oct 2002 04:09
13 lines
1539 bytes
hello all,

I've been wanting to make doom levels for fun. I found out that DEU is
common, and yadex is based off of it, so it must be good. And the interface
*is* good. But when I save new levels, both crash - DEU dies with a 'divide
by zero' error and yadex just dies with a 'segmentation fault' (run deu in
dos and yadex in linux).
Any ideas why both die? I'm thinking that since they're both separate pieces
of software (though yadex is based on deu), I could be doing something
wrong, but I followed the 'tutorial' almost word for word, so I'm really not
sure what's going on...

tia
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From: "Hello" <nos...@anon.com>
Newsgroups: alt.games.doom
Subject: DEU / Yadex both crash?
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