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Article #79

Re: Is this a bug or the way it's supposed to be?

#79
From: dkro... dkrowlan
Date: Tue, 04 Jan 1994 20:43
36 lines
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In article <4JAN1994...@zeus.tamu.edu> dds...@zeus.tamu.edu (SMITH, DON DEEWAYNE) writes:
>play! I found that on almost every level, if I save the game prior to actually
>standing at the exit switch, the level in some way becomes unfinishable. 
>	Level 2: The exit elevator becomes unenterable. Sometimes the imp won't
>move, and sometimes even if it is dead, you just can't get on the elevator.
>	Level 3: The pressure plate on the famous staircase doesn't activate
>anything.

 etc.

>After I received my registered version in the mail yesterday, it seems this 
>trend continues. I've found that the very first level in the 2nd episode does
>the same thing. After saving and restoring, a *very* critical transporter
>simply ceases to function, leaving you stuck.
>
>Is this intentional?
>
>At first, it really pissed me off. But as I spend time playing, it seems to 
>make a certain kind of sense...if you're playing the hardest skill level, it
>should be hard. So it's very frustrating, but at the same time, it makes it
>feel like more of an accomplishment to finish a level.
>

I have been playing since v. .99, and with the registered version.  I
have never had any problems whatsoever with saving/restoring/being
unable to finish levels.  I also only play on UV mode :) except for the
firts time thru episodes 2 & 3!  Wow!

This might be a nsaty thing to track down; seems like some folks have
this very consistent problem while others consistently never see it!

-- 
 /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
<  dkro...@vela.acs.oakland.edu    "Find some meat!             >
<                                   -today's favorite DOOM quote >
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From: dkro...@vela.acs.oakland.edu (dkrowlan)
Newsgroups: alt.games.doom
Subject: Re: Is this a bug or the way it's supposed to be?
Date: 4 Jan 1994 20:43:20 GMT
Organization: Oakland University, Rochester, Michigan, U.S.A.
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