Article View: alt.games.doom
Article #773Re: I Suck, Help Me: DOOM, Episode2, Level2
From: li... LIN MONTEIL
Date: Tue, 11 Jan 1994 15:40
Date: Tue, 11 Jan 1994 15:40
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In article <HASCH.94J...@krypton.chem.queensu.ca>, Hartmut Schmider <ha...@krypton.chem.queensu.ca> wrote: > >Yes, it seems that there is a general bug with the saving in version >1.1. That means that often (not always) if you save during one level, >some or even all switches and secret doors get messed up in the saved >game. For the first episode, that means that the famous staircase >switch on level 3 don't work, for episode three, the moving walls go >up only up a foot on level 2. There are many others: switches won't >operate, secret doors cannot be opened etc... One other thing I found out (the hard way). Don't save when you're on a staircase. I did and when I restored it I was stuck, ie: couldn't go in any direction. But level 2 was a monster! I went through level 3 in less than 30% of the time it took for me to finish level 2. Eiji -- FEMC /\VII - First Easter Mirage Corps right Mirage #37 - A.K.D Diver Corps. MH: Cloudschatze model #0070 series alpha #K2 Fatima Ballanche #15 Ssizz
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Newsgroups: comp.sys.ibm.pc.games.action,alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!utnut!cannon.ecf!linmo From: li...@ecf.toronto.edu (LIN MONTEIL) Subject: Re: I Suck, Help Me: DOOM, Episode2, Level2 Message-ID: <CJH273.I7w@ecf.toronto.edu> Sender: ne...@ecf.toronto.edu (News Administrator) Organization: University of Toronto, Engineering Computing Facility References: <1994Jan8.055114.14217@apgea.army.mil> <8JAN199408223194@pavo.concordia.ca> <HASCH.94Jan8125716@krypton.chem.queensu.ca> Date: Tue, 11 Jan 1994 15:40:14 GMT Lines: 23 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit