Article View: alt.games.doom
Article #661Re: Doom SFX
From: dwat... Dana Watanabe
Date: Sat, 08 Jan 1994 00:46
Date: Sat, 08 Jan 1994 00:46
21 lines
1157 bytes
1157 bytes
In article <1994Jan7.2...@mksol.dseg.ti.com>, <ja...@ews7.dseg.ti.com> wrote: >I'm having problems getting the SFX working. The music is happening. I >have the MS-Windows Sound System. Has anyone got this working, know about >a fix ... ? > someone else i knwo has this same problem/setup and they cant change the IRQ value to something else dunnoo... i think they really do need to make a port for a jag so that we can all have one machine that it will definitely work on -- If we were still going barefoot the world would be a much softer place. , IravethereforeIam Prod. dana watanabe
Technical Details
Message-ID:
<2gkvpa$ir8@news.service.uci.edu>Path:
mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!usc!news.service.uci.edu!mothra.nts.uci.edu!dwatanabReferences:
<1994Jan7.213028.15251@mksol.dseg.ti.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!usc!news.service.uci.edu!mothra.nts.uci.edu!dwatanab From: dwat...@mothra.nts.uci.edu (Dana Watanabe) Newsgroups: alt.games.doom Subject: Re: Doom SFX Date: 8 Jan 1994 00:46:34 GMT Organization: University of California, Irvine Lines: 21 Message-ID: <2gkvpa$ir8@news.service.uci.edu> References: <1994Jan7.213028.15251@mksol.dseg.ti.com> NNTP-Posting-Host: mothra.nts.uci.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit