Article View: alt.games.doom
Article #650DOOM/VR
From: jlpi... Craig Becker
Date: Fri, 07 Jan 1994 20:46
Date: Fri, 07 Jan 1994 20:46
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Just musing...from a programmer's perspective, I wonder how difficult it would be to modify the DOOM code to support VR goggles and a power- glove... Craig -- -- Craig Becker, Object Technology Products (512) 838-8068 Austin, TX USA -- -- Internet: (work) jlpi...@austin.ibm.com (home) jlpi...@wixer.bga.com -- -- IBM TR: jlpi...@woofer.austin.ibm.com IBM VNET: JLPICARD at AUSVM1 -- -- it's okay it goes this way the line it twists it twists away --
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mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!geraldo.cc.utexas.edu!portal.austin.ibm.com!awdprime.austin.ibm.com!jlpicardShow Full Headers
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!geraldo.cc.utexas.edu!portal.austin.ibm.com!awdprime.austin.ibm.com!jlpicard From: jlpi...@austin.ibm.com (Craig Becker) Subject: DOOM/VR Originator: jlpi...@woofer.austin.ibm.com Sender: ne...@austin.ibm.com (News id) Message-ID: <CJA1pA.4HwL@austin.ibm.com> Date: Fri, 7 Jan 1994 20:46:21 GMT Reply-To: jlpi...@austin.ibm.com Organization: IBM Object Technology Products Lines: 11 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit