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Article #273Re: Any plans of porting DOOM to Mac?
From: bske... Brian Kendig
Date: Thu, 06 Jan 1994 17:13
Date: Thu, 06 Jan 1994 17:13
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wo...@gibbs.oit.unc.edu (Der Walvater) writes: > >Perhaps when MACs get a larger installed base, Umm, Macintoshes are selling like hotcakes these days... >and a real joystick port instead of a makshift ADB port solution, Makeshift? You plug input devices into the ADB port, and you chain them together. ADB was *made* for things like joysticks. It's certainly better than PC's, where you have one port for the keyboard, one for the mouse, and one for the joystick -- and the latter two don't even necessarily come standard with your system! >REAL and AFFORDABLE wavetable synthesis, Played with the Sound Manager yet? It's real, it's affordable, and it's built into every Macintosh sold. Does DOOM even make any sound at all on a PC without a sound card? >and 16 bit sound on an affordable machine, All Macintoshes sold these days have 16-bit sound built-in. >then ID would probably support it. Sounds like a Macintosh version is right around the corner, then! ;-) But seriously... have you sought counselling for your fear of Apple products? -- _/_/_/ Brian Kendig Je ne suis fait comme aucun /_/_/ bske...@netcom.com de ceux que j'ai vus; j'ose croire _/_/ n'etre fait comme aucun de ceux qui existent. / Be insatiably curious. Si je ne vaux pas mieux, au moins je suis autre. / Ask "why" a lot. -- Rousseau
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!darwin.sura.net!news-feed-1.peachnet.edu!umn.edu!csus.edu!netcom.com!bskendig From: bske...@netcom.com (Brian Kendig) Subject: Re: Any plans of porting DOOM to Mac? Message-ID: <bskendigCJ7x6r.8L2@netcom.com> Organization: Starfleet Headquarters: San Francisco References: <2gemfp$7mn@perot.mtsu.edu> <2gff1h$ac9@bigblue.oit.unc.edu> Date: Thu, 6 Jan 1994 17:13:37 GMT Lines: 36 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit