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Article #2228

Re: Math Co-Processor and Doom

#2228
From: mke...
Date: Fri, 21 Jan 1994 00:08
21 lines
1542 bytes
My brother has a 386DX-40 with the Co-Processor and I bumped it two notches with
low detail, but it _does_ got dog slow on Episode One, Level Three, and Ultra-
violence.  When open the door where you see the health bonus, it just drops
drastically!In article <2hjn87$2...@vixen.cso.uiuc.edu>, me...@uxa.cso.uiuc.edu (One Lain Meyer) writes:

|> at...@cleveland.Freenet.Edu (John C.Kahoon) writes:
|> 
[stuff deleted]
|> 
|> i'm playing the shareware version 1.1 on a 386 DX 40 with only 4 meg.  i'm
|> using the screen size 2 smaller than full size with minimum detail...
|> works just wonderful...no choppiness what-so-ever. and yes, i have seen it
|> played on a 486 DX whatever, and the playability/smoothness doesn't suffer
|> much at all...
|> 

I don't know how come your 386DX-40 doesn't get bogged down!

-Michael

Doom for the Apple //e (a novelty item), how about it ID?
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From: mke...@eecs.wsu.edu
Newsgroups: alt.games.doom
Subject: Re: Math Co-Processor and Doom
Message-ID: <1994Jan21.000842.682@serval.net.wsu.edu>
Date: 21 Jan 94 00:08:42 GMT
References: <2hj40c$pqp@usenet.INS.CWRU.Edu> <2hjn87$2gc@vixen.cso.uiuc.edu>
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