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Article #2228Re: Math Co-Processor and Doom
From: mke...
Date: Fri, 21 Jan 1994 00:08
Date: Fri, 21 Jan 1994 00:08
21 lines
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1542 bytes
My brother has a 386DX-40 with the Co-Processor and I bumped it two notches with low detail, but it _does_ got dog slow on Episode One, Level Three, and Ultra- violence. When open the door where you see the health bonus, it just drops drastically!In article <2hjn87$2...@vixen.cso.uiuc.edu>, me...@uxa.cso.uiuc.edu (One Lain Meyer) writes: |> at...@cleveland.Freenet.Edu (John C.Kahoon) writes: |> [stuff deleted] |> |> i'm playing the shareware version 1.1 on a 386 DX 40 with only 4 meg. i'm |> using the screen size 2 smaller than full size with minimum detail... |> works just wonderful...no choppiness what-so-ever. and yes, i have seen it |> played on a 486 DX whatever, and the playability/smoothness doesn't suffer |> much at all... |> I don't know how come your 386DX-40 doesn't get bogged down! -Michael Doom for the Apple //e (a novelty item), how about it ID?
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!rutgers!flop.ENGR.ORST.EDU!gaia.ucs.orst.edu!news.uoregon.edu!netnews.nwnet.net!serval!eecs.wsu.edu!mkelsey From: mke...@eecs.wsu.edu Newsgroups: alt.games.doom Subject: Re: Math Co-Processor and Doom Message-ID: <1994Jan21.000842.682@serval.net.wsu.edu> Date: 21 Jan 94 00:08:42 GMT References: <2hj40c$pqp@usenet.INS.CWRU.Edu> <2hjn87$2gc@vixen.cso.uiuc.edu> Sender: mke...@eecs.wsu.edu (Michael Kelsey - EECS (Cpts499)) Organization: Washington State University Lines: 21 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit