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Article #1501

DOOM and adlib fx

#1501
From: der... Derek Taylor
Date: Thu, 13 Jan 1994 16:52
9 lines
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I was overjoyed when I watched DOOM being played on another machine with a
sounblaster pro but was greatly disheartened when I took it home and
discovered that only the music works for an adlib sound board. I realize
serious gamers would scoff at an adlib and simply have no sympathy but is
there anything I can do besides shell out the big dough for a new board
just so I can enjoy DOOM in its full splendour? Half of the fun of DOOM is
the hilarious sound effects. Why make it adlib music compatible and not
sound? Please, any suggestions, ideas, comments?
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Newsgroups: alt.games.doom
Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!cs.utexas.edu!utnut!torn!nott!cunews!alfred!derekt
From: der...@alfred.carleton.ca (Derek Taylor)
Subject: DOOM and adlib fx
Message-ID: <CJKuwB.CKD@cunews.carleton.ca>
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Date: Thu, 13 Jan 1994 16:52:59 GMT
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