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Thread View: alt.games.diablo
10 messages
10 total messages Started by Dave Williams Fri, 21 Feb 1997 00:00
Diablo halts and spurts?
#914
Author: Dave Williams
Date: Fri, 21 Feb 1997 00:00
15 lines
916 bytes

Has anybody else noticed Diablo halting during single user play?  Every
once in a while, I'll get a freeze (usually when monsters are just
coming onscreen or right after I've opened a trapped chest) followed by
a spurt of action where everything happens too fast for me to do
anything about it.

I have a P-133 with an 8x cdrom drive -- I think I have more than enough
machine for the task, and this jumping doesn't seem to happen during CD
or disk access.

Anybody out there seen this or have any clues?

 - dave
Re: Diablo halts and spurts?
#915
Author: Ryan
Date: Sat, 22 Feb 1997 00:00
23 lines
1283 bytes
I get that puase you are talking about, but I think it is disk access.. Or
cd... 
I have a P6-200  32 meg edo ram.. and 8x cd...
I think I need scsi devices to make it play perfectly smooth!!!

Dave Williams <will...@bose.com> wrote in article
<crgvi7l3owh.fsf@piranha.i-have-a-misconfigured-system-so-shoot-me>...
> 
> Has anybody else noticed Diablo halting during single user play?  Every
> once in a while, I'll get a freeze (usually when monsters are just
> coming onscreen or right after I've opened a trapped chest) followed by
> a spurt of action where everything happens too fast for me to do
> anything about it.
> 
> I have a P-133 with an 8x cdrom drive -- I think I have more than enough
> machine for the task, and this jumping doesn't seem to happen during CD
> or disk access.
> 
> Anybody out there seen this or have any clues?
> 
>  - dave
> 
Re: Diablo halts and spurts?
#916
Author: Pascal Jolin
Date: Sat, 22 Feb 1997 00:00
30 lines
1676 bytes
Probably not the cause of your problem, but if you had a network card in
your computer when you installed dial-up networking (if that's what you
use) the it added TCP/IP bindings to your ethernet card and set ip up to
add DHCP for ip addressing. This will cause 4 1-second pauses separated by
1 second, then resume for 2 minutes without problem, then do it again and
again and again...

I guess it's not your problem but it gave me so much trouble when I started
using win95 that I felt like talking about it...

Pascal

Dave Williams <will...@bose.com> wrote in article
<crgvi7l3owh.fsf@piranha.i-have-a-misconfigured-system-so-shoot-me>...
> 
> Has anybody else noticed Diablo halting during single user play?  Every
> once in a while, I'll get a freeze (usually when monsters are just
> coming onscreen or right after I've opened a trapped chest) followed by
> a spurt of action where everything happens too fast for me to do
> anything about it.
> 
> I have a P-133 with an 8x cdrom drive -- I think I have more than enough
> machine for the task, and this jumping doesn't seem to happen during CD
> or disk access.
> 
> Anybody out there seen this or have any clues?
> 
>  - dave
> 
Re: Diablo halts and spurts?
#917
Author: mh... Joseph Michael Hlubb
Date: Sat, 22 Feb 1997 00:00
60 lines
3064 bytes
In article <5en3ea$5...@nr1.ottawa.istar.net>, "Pascal Jolin" <pjo...@tandem.ca> wrote:
>Path:
> ix.netcom.com!ix.netcom.com!howland.erols.net!cam-news-hub1.bbnplanet.com!news
>.bbnplanet.com!uunet!in3.uu.net!204.191.213.61!ott.istar!istar.net!news
>From: "Pascal Jolin" <pjo...@tandem.ca>
>Newsgroups: comp.sys.ibm.pc.games.adventure,alt.games.diablo
>Subject: Re: Diablo halts and spurts?
>Date: 22 Feb 1997 15:30:18 GMT
>Organization: TANDEM Network Business Center, Inc.
>Lines: 29
>Message-ID: <5en3ea$5...@nr1.ottawa.istar.net>
>References: <crgvi7l3owh.fsf@piranha.i-have-a-misconfigured-system-so-shoot-me>
>NNTP-Posting-Host: 207.216.58.11
>X-Newsreader: Microsoft Internet News 4.70.1160
>Xref: ix.netcom.com comp.sys.ibm.pc.games.adventure:161279
> alt.games.diablo:2925
>Status: N
>
>Probably not the cause of your problem, but if you had a network card in
>your computer when you installed dial-up networking (if that's what you
>use) the it added TCP/IP bindings to your ethernet card and set ip up to
>add DHCP for ip addressing. This will cause 4 1-second pauses separated by
>1 second, then resume for 2 minutes without problem, then do it again and
>again and again...
>
>I guess it's not your problem but it gave me so much trouble when I started
>using win95 that I felt like talking about it...
>
>Pascal
>
>Dave Williams <will...@bose.com> wrote in article
><crgvi7l3owh.fsf@piranha.i-have-a-misconfigured-system-so-shoot-me>...
>> 
>> Has anybody else noticed Diablo halting during single user play?  Every
>> once in a while, I'll get a freeze (usually when monsters are just
>> coming onscreen or right after I've opened a trapped chest) followed by
>> a spurt of action where everything happens too fast for me to do
>> anything about it.
>> 
>> I have a P-133 with an 8x cdrom drive -- I think I have more than enough
>> machine for the task, and this jumping doesn't seem to happen during CD
>> or disk access.
>> 
>> Anybody out there seen this or have any clues?
>> 
>>  - dave
>> 

Are you listening to the CD Music? IF you are then THAT is the reason for the 
second or two that the action stops. It is caused when the CDROM drive 
switches from one sound track to another. The fix is simple, turn off the CD 
Music! Note that this is for IDE cdroms, and MAY not happen with SCSI cdroms. 
Want to take a guess at which type of CDROM Drive uses the most CPU time?


--
Michael
EMAIL: m_h...@ix.netcom.com
HTTP://members.aol.com/mikehlubb
Re: Diablo halts and spurts?
#921
Author: Pascal Jolin
Date: Sat, 22 Feb 1997 00:00
30 lines
1676 bytes
Probably not the cause of your problem, but if you had a network card in
your computer when you installed dial-up networking (if that's what you
use) the it added TCP/IP bindings to your ethernet card and set ip up to
add DHCP for ip addressing. This will cause 4 1-second pauses separated by
1 second, then resume for 2 minutes without problem, then do it again and
again and again...

I guess it's not your problem but it gave me so much trouble when I started
using win95 that I felt like talking about it...

Pascal

Dave Williams <will...@bose.com> wrote in article
<crgvi7l3owh.fsf@piranha.i-have-a-misconfigured-system-so-shoot-me>...
> 
> Has anybody else noticed Diablo halting during single user play?  Every
> once in a while, I'll get a freeze (usually when monsters are just
> coming onscreen or right after I've opened a trapped chest) followed by
> a spurt of action where everything happens too fast for me to do
> anything about it.
> 
> I have a P-133 with an 8x cdrom drive -- I think I have more than enough
> machine for the task, and this jumping doesn't seem to happen during CD
> or disk access.
> 
> Anybody out there seen this or have any clues?
> 
>  - dave
> 
Re: Diablo halts and spurts?
#918
Author: loc... David Williams
Date: Sun, 23 Feb 1997 00:00
17 lines
1210 bytes
On Sat, 22 Feb 97 19:44:58 GMT, m_h...@ix.netcom.com (Joseph Michael
Hlubb) wrote:

>Are you listening to the CD Music? IF you are then THAT is the reason for the 
>second or two that the action stops. It is caused when the CDROM drive 
>switches from one sound track to another. The fix is simple, turn off the CD 
>Music! Note that this is for IDE cdroms, and MAY not happen with SCSI cdroms. 
>Want to take a guess at which type of CDROM Drive uses the most CPU time?

Nope.  No music (got tired of it)...

Have over 30 megs of memory, and followed all the helpful hints that
Bizzard has on their web site.  Right now, I dunno what could be causing
this.

 -dave
Re: Diablo halts and spurts?
#919
Author: Greg Kemmetmueller
Date: Mon, 24 Feb 1997 00:00
13 lines
1121 bytes
> Nope.  No music (got tired of it)...
> Have over 30 megs of memory, and followed all the helpful hints that
> Bizzard has on their web site.  Right now, I dunno what could be causing
> this.

I've got this in multiplayer, it happens either after someone enters a
level or town, or after I get mobbed by 20 or 30 guys and start ripping
with the chain lightning. :)

It's happened so often, unlike you, I've learned to control it.  That's
kinda pitiful when you think about it, but I've only got 16 megs RAM and a
P100
Re: Diablo halts and spurts?
#920
Author: SPG
Date: Tue, 25 Feb 1997 00:00
16 lines
1114 bytes
This just started happening to me last night.  I have a level 24 mag.  I
have 32 meg ram and a 8X cd on a pentium 75.  I noticed delays of about 10
seconds of so when I went to level 5 or on level 4 in nightmare.  I have
everything else turned off even turned off ms office tool bar.  I am
playing multiplayer with the modem, but the modem is turned off.  I haven't
had any pauses until now on nightmare 5 & 4. 

I will be looking on diablo's www and the manual.  

Hope this info helps.?

Any other ideas?


SPG
Re: Diablo halts and spurts?
#922
Author: John Blutarski
Date: Tue, 25 Feb 1997 00:00
31 lines
1851 bytes
Hmmm. Are you in Win95? My machine will do those 4 - 5 sequential pauses that
last about a second each. Then all will be smooth for about 3 - 5 minutes until
it does it all over again. It is a Win95 "problem/limitation/sacrifice" 
(whatever you want to call it). Any game I play is subject to this. Microsoft 
knows about this situation, so I have read somewhere on the internet. I did 
find a way to get rid of those Win95 "pauses". I bought Win NT 4.0. It runs
Diablo smooth as silk. No pauses, skips, or any problems. Before getting NT, I 
installed Diablo on my Win95 HD. It had those "pauses" and the cd would mess
up when thoses "pauses" occurred during cd access. NT fixes all that. So, there
is light at the end of the tunnel.



In article <crgvi7l3owh.fsf@piranha.i-have-a-misconfigured-system-so-shoot-me>, 
will...@bose.com says...
>
>
>Has anybody else noticed Diablo halting during single user play?  Every
>once in a while, I'll get a freeze (usually when monsters are just
>coming onscreen or right after I've opened a trapped chest) followed by
>a spurt of action where everything happens too fast for me to do
>anything about it.
>
>I have a P-133 with an 8x cdrom drive -- I think I have more than enough
>machine for the task, and this jumping doesn't seem to happen during CD
>or disk access.
>
>Anybody out there seen this or have any clues?
>
> - dave
Re: Diablo halts and spurts?
#923
Author: dje... David Lim
Date: Tue, 25 Feb 1997 00:00
40 lines
2243 bytes
In <5etgl0$2...@newsread.onramp.net> you@somehost.somedomain (John Blutarski) writes:

>Hmmm. Are you in Win95? My machine will do those 4 - 5 sequential pauses that
>last about a second each. Then all will be smooth for about 3 - 5 minutes until
>it does it all over again. It is a Win95 "problem/limitation/sacrifice" 
>(whatever you want to call it). Any game I play is subject to this. Microsoft 
>knows about this situation, so I have read somewhere on the internet. I did 
>find a way to get rid of those Win95 "pauses". I bought Win NT 4.0. It runs
>Diablo smooth as silk. No pauses, skips, or any problems. Before getting NT, I 
>installed Diablo on my Win95 HD. It had those "pauses" and the cd would mess
>up when thoses "pauses" occurred during cd access. NT fixes all that. So, there
>is light at the end of the tunnel.



>In article <crgvi7l3owh.fsf@piranha.i-have-a-misconfigured-system-so-shoot-me>, 
>will...@bose.com says...
>>
>>
>>Has anybody else noticed Diablo halting during single user play?  Every
>>once in a while, I'll get a freeze (usually when monsters are just
>>coming onscreen or right after I've opened a trapped chest) followed by
>>a spurt of action where everything happens too fast for me to do
>>anything about it.
>>
>>I have a P-133 with an 8x cdrom drive -- I think I have more than enough
>>machine for the task, and this jumping doesn't seem to happen during CD
>>or disk access.
>>
>>Anybody out there seen this or have any clues?
>>
>> - dave

I play diablo on a Pentium 120MHz with 16 Megs of RAM, I use Win95 as the OS,
and these 'pauses' come up pretty frequently. In fact, when I take the CD
out of the drive I find scratch marks on it!! 

Go figure.
	David
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