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Thread View: alt.games.diablo
17 messages
17 total messages Started by Brian LaPointe Wed, 05 Mar 1997 00:00
DirectX, games, and Matrox Millenium
#2130
Author: Brian LaPointe
Date: Wed, 05 Mar 1997 00:00
25 lines
1595 bytes
Ok, here's a question for you all... All being whoever _does_ read this. I
have a Matrox Millenium 2MB PCI video card. I have installed every single
update you can get from both Matrox and Microsoft. I am still experiencing
many many crashes. My machine crashes with almost every game I have. The
list includes Mechwarrior (Mercenaries), Diablo, and a few others I don't
feel like mentioning. Bottom line is, my machine crashes a LOT.

This brings me to that question I had.. Is anyone else having similar
problems? The machine I am using is a Pentium 90 with 32 megs RAM, a 4x
CDrom, and the above listed video card. The motherboard (for what its worth
to mention) is an Intel Triton. Also installed is a Sounblaster AWE32, and
a 33.6k baud internal modem. All of the above items are the genuine
article, not clones. The machine on the other hand, is not a brand name, it
was put together a couple years back by an independent computer store.
Aside from countless game problems, mostly related to directx, I have had
no problems with the computer. 


If anyone that can shed some light on possible problems or suggestions to
ease my madness, it would be greatly appreciated.

Thanks.

Brian LaPointe
Picking Up Items Near Portals!
#2131
Author: schr... Rob Schroeder
Date: Wed, 05 Mar 1997 00:00
18 lines
1147 bytes

Someone in our IPX round just found this out, unfortunately (losing
a good bow of lightning and an even more valuable crown): If you
drop your items while being killed, someone casts town portal, you
restart in town, go back down and want to pickup your items, clicking 
on items close to the portal might lead to you vanishing in the portal
and going up to town, and the regarding item also vanishing, but never 
meterialising again. Anyone else had that? Was that bug there before
1.02?

Cheers,
Rob

-------------------------------------------------------------------
Rob Schroeder
schr...@pobox.com
-------------------------------------------------------------------
Re: DirectX, games, and Matrox Millenium
#2135
Author: arc... Archon
Date: Wed, 05 Mar 1997 00:00
21 lines
1388 bytes
On 5 Mar 1997 07:59:00 GMT, "The Joker" <thej...@post1.com> wrote:

>Are you by any chance running on 800x600 video settings?  If you are, you
>might want to try lowering it to 640x480.  Diablo crashed on my system
>whenever I set my video to 800x600 with the latest Matox drivers.  I'm
>using a Mystique but I've seen this problem reported in a number of other
>newsgroups for both the Millenium and Mystique.

That's kinda strange.
I'm running the Millienium (4mb) and the Sb32 and I have no problems with
it. To be fair, I had to get the New drivers for both the Millienium and
the SB32. My machine's running at 800 x 600. 
Perhaps it may be some other conflict?


************************************************************
Man without brains make poor politician.
Man with brains will not be one.
Man with brains and power....well..,that's different.
************************************************************
Re: DirectX, games, and Matrox Millenium
#2136
Author: Jerry K. La Peer
Date: Thu, 06 Mar 1997 00:00
32 lines
1602 bytes
Archon wrote:

  On 5 Mar 1997 07:59:00 GMT, "The Joker" <thej...@post1.com> wrote:

  >Are you by any chance running on 800x600 video settings?  If you
  are, you
  >might want to try lowering it to 640x480.  Diablo crashed on my
  system
  >whenever I set my video to 800x600 with the latest Matox drivers.
  I'm
  >using a Mystique but I've seen this problem reported in a number of
  other
  >newsgroups for both the Millenium and Mystique.

  That's kinda strange.
  I'm running the Millienium (4mb) and the Sb32 and I have no problems
  with
  it. To be fair, I had to get the New drivers for both the Millienium
  and
  the SB32. My machine's running at 800 x 600.
  Perhaps it may be some other conflict?

  ************************************************************
  Man without brains make poor politician.
  Man with brains will not be one.
  Man with brains and power....well..,that's different.
  ************************************************************

 I also am running the Millenium(1152x864xtrue colour) and the SB32,
with no problems
glitches or any gotchas on win nt 4.0
Re: DirectX, games, and Matrox Millenium
#2137
Author: James Hardy
Date: Thu, 06 Mar 1997 00:00
27 lines
1775 bytes
In article <01bc2a53$799b3c00$767a...@nickd.demon.co.uk>, Nick
Darlington <ni...@nickd.demon.co.uk> writes
==snip==
>P.s.  This friend of mine does not own Diablo and I don't see him regular
>enough for him to test his card with mine, but his other DirectX software
>(WinQuake, Need for Speed, Red Alert) run fine.. maybe it's more a problem
>to do with the implementation of DirectX in Diablo?  Not saying it (ie,
>Blizzard) is wrong, but 'hardware independency' is only as good as the
>"game, API, and hardware driver" combination itself, providing more links
>in the chain to be susceptible to weakness, since it is easy to rely on the
>other components in the hierarchy being correct/accurate during development
>when they might not be... (yet)..  At the end of the day, it is (/should
>be) resolvable, but only when the culprit responsible owns up and releases
>a fix for it.
>
Blizzard have said that you should be in resolution 640*480-256 colors
to avoid problems.The problem with this is that I would have to keep
restarting everytime I played Diablo because I use 800*600-24bit(True-
Color).It works OK now though so can't complain.

Cheers Nick.
-- 
James Hardy
--------------------------

Turnpike evaluation. For Turnpike information, mailto:in...@turnpike.com
Re: DirectX, games, and Matrox Millenium
#2138
Author: James Hardy
Date: Thu, 06 Mar 1997 00:00
27 lines
1383 bytes
In article <331e9fdb...@snews2.zippo.com>, James Shaw <jim@curved-
logic.com> writes
==snip==
>>Unless Matrox can provide reliable drivers,I will always regret my
>>choice which was based on all the hype from the press!:(
>

>Strange that, because we all use Millenium cards here (about 20 of
>them both 2Mb and 4Mb), we've used nearly every driver version with
>all 3 versions of DirectX, and we play Diablo, and have never had a
>single problem with them.

I believe you.I am new to the PC scene and making my PC compatible is
all I seem to be doing these days.
My real question now is:-
   What is the best 2D or 2D/3D graphics card to buy today considering
DirectX's importance and future compatibility?

Thanks.
-- 
James Hardy
--------------------------
:^)-< Completely 'armless!
--------------------------

Turnpike evaluation. For information, see http://www.turnpike.com/
Re: DirectX, games, and Matrox Millenium
#2140
Author: j... James Shaw
Date: Thu, 06 Mar 1997 00:00
28 lines
1637 bytes
James Hardy <Ja...@hardyco.demon.co.uk> wrote:

>In article <01bc283c$07677220$97b772ce@funhogg>, Brian LaPointe
><edw...@dreamscape.com> writes
>>If anyone that can shed some light on possible problems or suggestions to
>>ease my madness, it would be greatly appreciated.
>>
>Thats how it is for me Brian.I have an AWE64 with latest drivers.I have
>a 4mb Matrox Millenium with latest drivers.Diablo crashes sometimes as
>do other games.The screen usually becomes corrupt.It can freeze,go
>black,go blank,and option screens can remain open with additional
>pallete changes.
>
>There is currently a zip. file which includes a patch and some tips on
>how to configure the Matrox Millenium from www.blizzard.com for Diablo.
>They say that there are compatibility problems with this card as do many
>others!
> 
>Unless Matrox can provide reliable drivers,I will always regret my
>choice which was based on all the hype from the press!:(

Strange that, because we all use Millenium cards here (about 20 of
them both 2Mb and 4Mb), we've used nearly every driver version with
all 3 versions of DirectX, and we play Diablo, and have never had a
single problem with them.

Ji
Re: DirectX, games, and Matrox Millenium
#2141
Author: Nick Darlington
Date: Thu, 06 Mar 1997 00:00
35 lines
2348 bytes
James Hardy <Ja...@hardyco.demon.co.uk> wrote in article
<$eqkRCAJ...@hardyco.demon.co.uk>...
[snipped]
> Unless Matrox can provide reliable drivers,I will always regret my
> choice which was based on all the hype from the press!:(

Well it's not something that should, IMO, present a huge problem.. AFAIK
Matrox have been/are producing better DirectX supportive drivers for the
Millenium - considering the card was released a long time ago - maybe even
before the original GameSDK?

You should find things get better, but the Millenium was never marketed as
a games (read: DirectX compatible) card, but as a high resolution 2D
accelerator, which is why they released the Mystique to combat the games
market.  Personally, I would have been happy with either (I have the
Mystique) since a friend of mine has the Millenium and is running it fairly
trouble-free, although he is a bit clueless about PC's in general
(self-confessed, I'm not just dragging him down) and so he has neither
performed any magic to get his card working nor would he know where to
start..

Regards,
Nick
P.s.  This friend of mine does not own Diablo and I don't see him regular
enough for him to test his card with mine, but his other DirectX software
(WinQuake, Need for Speed, Red Alert) run fine.. maybe it's more a problem
to do with the implementation of DirectX in Diablo?  Not saying it (ie,
Blizzard) is wrong, but 'hardware independency' is only as good as the
"game, API, and hardware driver" combination itself, providing more links
in the chain to be susceptible to weakness, since it is easy to rely on the
other components in the hierarchy being correct/accurate during development
when they might not be... (yet)..  At the end of the day, it is (/should
be) resolvable, but only when the culprit responsible owns up and releases
a fix for it.
Re: DirectX, games, and Matrox Millenium
#2142
Author: i... Il Oh
Date: Thu, 06 Mar 1997 00:00
30 lines
2103 bytes
"Nick Darlington" <ni...@nickd.demon.co.uk> writes:

>James Hardy <Ja...@hardyco.demon.co.uk> wrote in article
><$eqkRCAJ...@hardyco.demon.co.uk>...
>[snipped]
>> Unless Matrox can provide reliable drivers,I will always regret my
>> choice which was based on all the hype from the press!:(

>Well it's not something that should, IMO, present a huge problem.. AFAIK
>Matrox have been/are producing better DirectX supportive drivers for the
>Millenium - considering the card was released a long time ago - maybe even
>before the original GameSDK?

>P.s.  This friend of mine does not own Diablo and I don't see him regular
>enough for him to test his card with mine, but his other DirectX software
>(WinQuake, Need for Speed, Red Alert) run fine.. maybe it's more a problem
>to do with the implementation of DirectX in Diablo?  Not saying it (ie,
>Blizzard) is wrong, but 'hardware independency' is only as good as the
>"game, API, and hardware driver" combination itself, providing more links
>in the chain to be susceptible to weakness, since it is easy to rely on the
>other components in the hierarchy being correct/accurate during development
>when they might not be... (yet)..  At the end of the day, it is (/should
>be) resolvable, but only when the culprit responsible owns up and releases
>a fix for it.

I've got a 4 MB Millenium, and my Diablo runs without problems.  I'm running
Millenium BIOS 2.4 and 3.22 drivers.  My DirectX is 3.0 from Microsoft's
web site.  Diablo ran fine before and after the upgrade.  For what it's worth,
I've never tried network play.
Re: DirectX, games, and Matrox Millenium
#2143
Author: James Hardy
Date: Fri, 07 Mar 1997 00:00
22 lines
1179 bytes
In article <01bc2ac8$c3b0c920$767a...@nickd.demon.co.uk>, Nick
Darlington <ni...@nickd.demon.co.uk> writes
>It works OK now though so can't complain.
>> 
>> Cheers Nick.
>
>No probs.. incidentally, have you seen/got the QuickRes program from the
>PowerToys suite available from MS's web site?  I can alter the colour depth
>and res with it, without rebooting which is handy for any apps that require
>it..

Just the job!
Is it worth upgrading the Matrox Millenium's BIOS aswell as the drivers?
It means altering a switch on the card,so is it worth it?I have version
2.2.
Thanks again.  
-- 
James Hardy
-----------

Turnpike evaluation. For information, see http://www.turnpike.com/
Re: DirectX, games, and Matrox Millenium
#2146
Author: Leif Wennersten
Date: Fri, 07 Mar 1997 00:00
50 lines
2832 bytes
I have the Matrox Millenium 2MB PCI video card to and I am not having any
problems at all with diablo...I am using the 3.22 driver and the directX
that came with diablo...I would go into my device mgr and remove the
display driver and then let windows redetect my video card then do a little
general trouble shooting on the system...Make sure that there is nothing in
the load= and run= lines in the win.ini file...check startup under programs
and make sure that it is empty...next check cd rom an make sure that the
supplemental cache size is set to large and it set to quad speed or
higher...also do ctrl alt and del and in the close program window make sure
that explorer, systray, mgactrl are the only things in that window....give
this a try and see if it helps...also if you are getting the kernel32.dll
error you might go download the newest version of it from
Microsoft.....also make sure you are running the most current drivers for
your sound card....hope this helps.

-Leif

Brian LaPointe <edw...@dreamscape.com> wrote in article
<01bc283c$07677220$97b772ce@funhogg>...
> Ok, here's a question for you all... All being whoever _does_ read this.
I
> have a Matrox Millenium 2MB PCI video card. I have installed every single
> update you can get from both Matrox and Microsoft. I am still
experiencing
> many many crashes. My machine crashes with almost every game I have. The
> list includes Mechwarrior (Mercenaries), Diablo, and a few others I don't
> feel like mentioning. Bottom line is, my machine crashes a LOT.
> 
> This brings me to that question I had.. Is anyone else having similar
> problems? The machine I am using is a Pentium 90 with 32 megs RAM, a 4x
> CDrom, and the above listed video card. The motherboard (for what its
worth
> to mention) is an Intel Triton. Also installed is a Sounblaster AWE32,
and
> a 33.6k baud internal modem. All of the above items are the genuine
> article, not clones. The machine on the other hand, is not a brand name,
it
> was put together a couple years back by an independent computer store.
> Aside from countless game problems, mostly related to directx, I have had
> no problems with the computer. 
> 
> 
> If anyone that can shed some light on possible problems or suggestions to
> ease my madness, it would be greatly appreciated.
> 
> Thanks.
> 
> Brian LaPointe
> 
Re: DirectX, games, and Matrox Millenium
#2147
Author: Luc Asselin
Date: Sat, 08 Mar 1997 00:00
35 lines
1695 bytes


The Joker <thej...@post1.com> wrote in article
<01bc293a$7e9b9a20$1e5278cb@fin-dp-01>...
> Brian LaPointe <edw...@dreamscape.com> wrote in article
> <01bc283c$07677220$97b772ce@funhogg>...
> > Ok, here's a question for you all... All being whoever _does_ read
this.
> I
> > have a Matrox Millenium 2MB PCI video card. I have installed every
single
> > update you can get from both Matrox and Microsoft. I am still
> experiencing
> > many many crashes. My machine crashes with almost every game I have.
The
> > list includes Mechwarrior (Mercenaries), Diablo, and a few others I
don't
> > feel like mentioning. Bottom line is, my machine crashes a LOT.
> > 
> 
> 
> Are you by any chance running on 800x600 video settings?  If you are, you
> might want to try lowering it to 640x480.  Diablo crashed on my system
> whenever I set my video to 800x600 with the latest Matox drivers.  I'm
> using a Mystique but I've seen this problem reported in a number of other
> newsgroups for both the Millenium and Mystique.
> 
> 
>
I have a Matrox Millenium 2MB PCI video card and my computer nerver
crashed,
Maybe that its the 800x600 problem mentioned above but if you are not in
800x600
the proble is probably not your video card tha 
Re: Picking Up Items Near Portals!
#2132
Author: ole... Ole Ivar Vanman
Date: Sun, 09 Mar 1997 00:00
21 lines
1328 bytes
schr...@pobox.com (Rob Schroeder) wrote:

>Someone in our IPX round just found this out, unfortunately (losing
>a good bow of lightning and an even more valuable crown): If you
>drop your items while being killed, someone casts town portal, you
>restart in town, go back down and want to pickup your items, clicking 
>on items close to the portal might lead to you vanishing in the portal
>and going up to town, and the regarding item also vanishing, but never 
>meterialising again. Anyone else had that? Was that bug there before
>1.02?
>
Hi Rob

You have just stumbled over the infamous dupe bug! I won't tell you
how to use it to dupe items. There are enough KSOH out there. But to
avoid it, simply step behind the portal to retrieve your items. It
only happens if you stand in front of it, and then click on an item in
the very close vicinity of the portal

Ole Vanman
Re: DirectX, games, and Matrox Millenium
#2145
Author: arc... Archon
Date: Mon, 10 Mar 1997 00:00
19 lines
1328 bytes
On Fri, 7 Mar 1997 20:39:52 +0000, James Hardy <Ja...@hardyco.demon.co.uk>
wrote:


>Just the job!
>Is it worth upgrading the Matrox Millenium's BIOS aswell as the drivers?
>It means altering a switch on the card,so is it worth it?I have version
>2.2.
>Thanks again.  
>James Hardy

Actually, its a simple matter of flipping a dip switch and running the Bios
setup. Once that is done, just reset the dip switch. 
************************************************************
Man without brains make poor politician.
Man with brains will not be one.
Man with brains and power....well..,that's different.
************************************************************
Re: DirectX, games, and Matrox Millenium
#2148
Author: James hardy
Date: Mon, 10 Mar 1997 00:00
17 lines
1190 bytes
In article <01bc2bc3$b54bebc0$767a...@nickd.demon.co.uk>, Nick
Darlington <ni...@nickd.demon.co.uk> writes
>I'm not sure what the bios upgrade on the Millenium would fix, but
>generally to get the best out of the card and it's drivers, it's best
>(probably) to use the latest version of the bios too, since the latest
>driver is bound to be generated with an aim to work with the latest bios
>and vice versa (company-professionalism accepted of course ;) although I'm
>happy to back Matrox currently with a flag of reliability).
>
Cheers Nick.
-- 
James Hardy
***********


Turnpike evaluation. For information, see http://www.turnpike.com/
Re: Picking Up Items Near Portals!
#2133
Author: Fred Goya
Date: Tue, 11 Mar 1997 00:00
29 lines
1464 bytes
There is an easy way to pick up items that are too close to the town
portal.  Just have the original caster re-cast the spell again on a
different area of the room.  The 1st portal will disappear and you will be
able to pickup whatever items that were there.

Later,


-- 
Fred Goya
fg...@lava.net


To email me, replace the asterisk in my "return to" address with an "l", as
in Leviathan.


Rob Schroeder <schr...@pobox.com> wrote in article
<5fklb6$f...@news.ko.ivm.net>...
> 
> Someone in our IPX round just found this out, unfortunately (losing
> a good bow of lightning and an even more valuable crown): If you
> drop your items while being killed, someone casts town portal, you
> restart in town, go back down and want to pickup your items, clicking 
> on items close to the portal might lead to you vanishing in the portal
> and going up to town, and the regarding item also vanishing, but never 
> meterialising again. Anyone else had that? Was that bug there before
> 1.02?
Re: Picking Up Items Near Portals!
#2134
Author: mmer... M Merrell
Date: Wed, 12 Mar 1997 00:00
48 lines
2150 bytes
In a single player game, I was holding a sword or staff ( can't
remember which ) trying to put it in my inventory as I was walking
towards a portal.  

Unfortunately I entered the portal with the thing unequipped and out
of inventory.  As I entered the level the portal had been created on,
the item had disappeared.  

Since then I always make sure I do ANY equipping or inventory
shuffling away from portals and stairways while stationary.

This was a few of weeks ago, pre-patch, while I was still getting my
feet wet and playing single player.  Since I modified my technique and
havn't wanted to take a chance of losing something good ( the item was
something pretty good, I think ) I havn't noticed a problem.  

Hope this helps,

Mark
Grimmerthal; 18th lvl Warrior

------------------------------------------------------------

On 5 Mar 1997 20:33:42 GMT, schr...@pobox.com (Rob Schroeder) wrote:

>
>Someone in our IPX round just found this out, unfortunately (losing
>a good bow of lightning and an even more valuable crown): If you
>drop your items while being killed, someone casts town portal, you
>restart in town, go back down and want to pickup your items, clicking 
>on items close to the portal might lead to you vanishing in the portal
>and going up to town, and the regarding item also vanishing, but never 
>meterialising again. Anyone else had that? Was that bug there before
>1.02?
>
>Cheers,
>Rob
>
>-------------------------------------------------------------------
>Rob Schroeder
>schr...@pobox.com
>-------------------------------------------------------------------
>



Like a Tea Tray in the Sky....
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