Article View: alt.games.diablo
Article #1296Re: Limit to attributes ?
From: r... Richard Green
Date: Thu, 27 Feb 1997 00:00
Date: Thu, 27 Feb 1997 00:00
26 lines
1548 bytes
1548 bytes
Look! Look here! ashura <ash...@hkstar.com> wrote this: >Rogue >STRENGTH 55 >MAGIC 75 >DEXTERITY 250 >VITALITY 75 That sucks, I thought Rogue would have better magic skills. Better all round skills, actually. My lvl 29 Warrior is boring me cause he can't read any more books even with his two +30 magic rings, +28 amulet, +25 dagger and +20 armor. The fact I have to carry all this around with me in case I run into a book is bad enough. I wouldn't complain that a Warrior can't cast much magic, except that in the later levels, there are bundles of creatures that you can't get close to before they've shot you to death with their magic, spit etc. I thought a Rogue was an all-round character, but all she can do is shoot a bow fast, and swing a sword like an old man. You're too restricted with each character you pick, you should be able to extend their abilities the way you see fit, instead of being so limited. And the Mage has a way too big an advantage all the other characters once he gets past lvl 30 or so. I mean, how does a Mage suffer with a limit of STR? Warrior's suffer badly with the 50 limit on MAGIC.
Technical Details
Message-ID:
<33210db1.96578249@news.zippo.com>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<5evuca$dgc$1@franklin.its.utas.edu.au> <3313DC9E.1FCF@hkstar.com>Show Full Headers
Complete Article Headers
From: r...@naxs.com (Richard Green) Subject: Re: Limit to attributes ? Date: 1997/02/27 Message-ID: <33210db1.96578249@news.zippo.com> X-Deja-AN: 222184427 References: <5evuca$dgc$1@franklin.its.utas.edu.au> <3313DC9E.1FCF@hkstar.com> Organization: None Newsgroups: alt.games.diablo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit