Article View: alt.games.diablo
Article #1297Re: Limit to attributes ?
From: emo... Erik Mooney
Date: Fri, 28 Feb 1997 00:00
Date: Fri, 28 Feb 1997 00:00
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5824 bytes
>That sucks, I thought Rogue would have better magic skills. Better >all round skills, actually. My lvl 29 Warrior is boring me cause he >can't read any more books even with his two +30 magic rings, +28 >amulet, +25 dagger and +20 armor. The fact I have to carry all this >around with me in case I run into a book is bad enough. If you've maxed out all your books with that much magic boosting, you've read a hell of a lot of books.. what is a warrior going to do with a level 14 firebolt? =) My warrior is level 27.. I have magic rings of +29 and +19, and I've read a few books, but don't really need them. The only spells I ever cast are firewall (see below), healing, and town portal. >I wouldn't complain that a Warrior can't cast much magic, except that >in the later levels, there are bundles of creatures that you can't get >close to before they've shot you to death with their magic, spit etc. Of course you mean the witches and maybe the wizards (advocate, magistrate, etc.) A few firewalls take care of all of those except for soul burners.. can't do much but run from them and hit new game, unfortunately. With both magic rings on, I can cast four firewalls per full tank of magic.. firewalls are especially effective against the witches because they don't move. Occasionally, I'll do a firewall suicide run, usually after I've died and need to retrieve my stuff: fill my belt with mana potions, unequip everything except the magic rings.. go down and drop as many firewalls as I can, then suicide by walking into a firewall (so I don't lose the magic rings).. STAY THERE (don't restart) until the firewalls go away.. they can and will kill witches even after you die. Sorcerors get the same problem later on, though.. on hell difficulty, there's a lot of immune-all creatures in hell that warriors have no trouble with (Steel/Obsidian Lords in particular, and of course Diablo himself) For a while, I carried a staff of lightning 69 charges that I found.. was pretty helpful against the witches (except for snow witches). Lost it when I left it in the dungeon while carrying a load of magical stuff up to ID and sell, and the game crashed. (I do backup but the stuff and gold I had gained were worth much more than that staff) >I thought a Rogue was an all-round character, but all she can do is >shoot a bow fast, and swing a sword like an old man. You're too >restricted with each character you pick, you should be able to extend >their abilities the way you see fit, instead of being so limited. And The rogue is an all-round character.. she can kill with a sword, bow, or magic.. warriors stink with bows and magic, and mages can't even use most bows and swords. The weapon/shield slots for a mage are put to better use as ability-boosting items. As for diversity, its true that its difficult to play any class in a different manner than it was intended.. but the classes have vastly differing "natural" styles.. when my sorceror got Dreamflange at level 33 and could waltz through most of nightmare hell and hell church/catacombs, I started playing with a warrior instead.. the game is very different with a warrior. >the Mage has a way too big an advantage all the other characters once >he gets past lvl 30 or so. I mean, how does a Mage suffer with a >limit of STR? Warrior's suffer badly with the 50 limit on MAGIC. Without some serious ability-boosting items, the mage is going to be restricted to splint mail or lesser armor, and can't use some of the bigger shields. My mage has a field plate, but only cause he's got a helm of the stars and the field plate is also stars (if I unequip the armor, I have to temporarily wear an amulet of giants so I can put the armor back on). My warrior's awesome plate of deflection is well out of reach for my mage without a three-piece zodiac jewelry set. =) If your warrior is suffering badly with the magic limit, your warrior isn't playing like a warrior... fighters are supposed to hack and slash their way out of bad situations. My magic is currently 26 (36 with crown of the stars) and I don't need any more... I put four points onto it from level ups; the rest came from elixers and shrines. What kind of sword and AC do you have? If you don't have a sword of haste and a saintly/awesome/holy/godly armor of 100 AC or better (maybe a standard 50-60 AC with resistance and lots of hitpoints or vitality, like Obsidian Plate of the Mammoth), you're not going to make it in hell. Try going to nightmare difficulty and clearing out the church a few times.. this should rack up a good 120-150 thousand gold (if you have trouble with the skeleton king, skip him.. go down the stairs to 4 if you've found them, or hit new game if you haven't.) Now, go shopping. Keep hitting new game (direct connection or modem so you don't have to bother with battlenet) and visiting the blacksmith and Wirt each time until you get a good armor and sword. I got a Master's Sabre of Haste and then a Champion's [Long] Sword of Haste from Wirt that way, and also an Awesome [Kite] Shield of the Tiger from Griswold. A harmony item also helps.. I have an amulet of harmony, and it definitely makes a difference when surrounded by a pile of knights and vipers in hell.
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From: emo...@attila.stevens-tech.edu (Erik Mooney) Subject: Re: Limit to attributes ? Date: 1997/02/28 Message-ID: <33177792.2952425@news.alt.net> X-Deja-AN: 222228363 References: <5evuca$dgc$1@franklin.its.utas.edu.au> <3313DC9E.1FCF@hkstar.com> <33210db1.96578249@news.zippo.com> Organization: Altopia Corp. - Affordable Usenet Access - http://www.alt.net Newsgroups: alt.games.diablo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit